Privateers

I've used privateers to scout foreign shores, and the AI will not bother them as long as we are at peace.

Go to war, however, and the privateers will be targeted. Also, if I have bad relations then the AI might attack them during peacetime.

My only complaint about privateers is that they are slow. Easy to change but then I would be using them too much.

Have you noticed that in the latest patch the frigate has the same look and sound as the privateer? I prefer the old frigate.
 
I find it funny when you have ships of a foreign shore and you see privateers going in and out of their ports. I wish you could declare war on them for harboring terrorists.
 
I'm adding a sort of 'Upgraded' privateer to my game, to make it a lil more useful beyond the age of sailing. giving them additional attack and movement, of course with additional cost and resources. Also probably gonna re-use the privateer graphic, unless i find something else that'll fill the role nicely.
 
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