bad_leprechaun
Chieftain
This is the first time I've tried anything like this and so I can't find what I've done wrong.
I used Civ3CopyTool to add an extra civ to a bic file (not civ3mod). I copied the Persians and loaded the scenario in Civ3Edit. In the civilizations rules section, it had all the normal civs plus a second version of the Persians, which I renamed the Canadians and modified accordingly.
Then I used the copier to make a copy of the settler unit and modified this copy with Civ3Edit. I renamed it the Coureur des Bois and gave it 2 movement points and the ability to build fortresses. I also went through the list of units and added Canada to the countries which can build each specific unit, except of course for the civ-specific unit. I did say the coureur des bois was Canada only. I did not add Canada to the list of those that can build the settler since they have an improved version.
I then used the civilopedia editor to create entries for Canada and the coureur des bois.
When I launched the game and attempted to load the scenario, I got a message that said Civ 3 would shut down because it had performed an illegal action. I had to restart the PC to get the game to work again. I again tried loading the scenario and got to the civ selection screen. There was an additional button for an extra civ, but nothing written beside it. When I clicked the button, the game froze up.
I restored the original civilopedia.txt and changed the entries for my civ and unit to the entries for the British and the Settler to make sure it wasn't my entries crashing the game. Everytime I've tried loading the scenario since then the game has given me the same error as the first time.
Does anyone know what is causing this?
I think maybe it's the fact that Canada can't build Settlers which screws the game because then they are supposed to start with a settler but can't, however the game doesn't know to put in a coureur des bois instead of a settler. I was thinking of changing the coureur des bois to a faster or defensive-ish explorer who can build colonies and forts anyway, which I think would be more appropriate.
-------UPDATE--------
Well I just modified the coureur des bois to make it an explorer like I said earlier and I made the settler creatable by Canada but the game still crashes... I guess it must be something wrong with the actual game copy
I used Civ3CopyTool to add an extra civ to a bic file (not civ3mod). I copied the Persians and loaded the scenario in Civ3Edit. In the civilizations rules section, it had all the normal civs plus a second version of the Persians, which I renamed the Canadians and modified accordingly.
Then I used the copier to make a copy of the settler unit and modified this copy with Civ3Edit. I renamed it the Coureur des Bois and gave it 2 movement points and the ability to build fortresses. I also went through the list of units and added Canada to the countries which can build each specific unit, except of course for the civ-specific unit. I did say the coureur des bois was Canada only. I did not add Canada to the list of those that can build the settler since they have an improved version.
I then used the civilopedia editor to create entries for Canada and the coureur des bois.
When I launched the game and attempted to load the scenario, I got a message that said Civ 3 would shut down because it had performed an illegal action. I had to restart the PC to get the game to work again. I again tried loading the scenario and got to the civ selection screen. There was an additional button for an extra civ, but nothing written beside it. When I clicked the button, the game froze up.
I restored the original civilopedia.txt and changed the entries for my civ and unit to the entries for the British and the Settler to make sure it wasn't my entries crashing the game. Everytime I've tried loading the scenario since then the game has given me the same error as the first time.
Does anyone know what is causing this?
I think maybe it's the fact that Canada can't build Settlers which screws the game because then they are supposed to start with a settler but can't, however the game doesn't know to put in a coureur des bois instead of a settler. I was thinking of changing the coureur des bois to a faster or defensive-ish explorer who can build colonies and forts anyway, which I think would be more appropriate.
-------UPDATE--------
Well I just modified the coureur des bois to make it an explorer like I said earlier and I made the settler creatable by Canada but the game still crashes... I guess it must be something wrong with the actual game copy