Problems Installing Mods

stepper_t

Chieftain
Joined
Jul 14, 2011
Messages
2
Hello, I'm new to this forum so apologies if this is in the wrong place or has been addressed before.

I'be installed a few mods from within the game (think you an download from sites and install to directory but never tried this) and most don't seem to work properly. When I install the alpha total mod for example it seems to have installed but when I start the game I cannot choose production etc. And the c-s mods - their titles are about 70 characters long 'HTK KEY etc etc'

I have another issue that I an only run it in DX9, I know this is due to a poor GFX Card, or could these things be linked?
 
You have several separate issues here.

1> Many mods simply don't work any more. The December and March patches changed how some fundamental bits of code worked, so mods made before those are often now nonfunctional. The in-game mod browser has no obvious sign of which mods still work; the best you can do is go into the discussion thread for each mod in the subforums of this site, see if the mods in question are still active, and if so, whether they're compatible with the latest version.
This is a part of why many mods don't use the in-game browser. It's just far too difficult to tell the difference between a functioning mod and a nonfunctioning one when you have no real way to check.

2> The TXT_KEY_whatever bug is this: if the game sees the same text key defined multiple times, then whichever file tries to define it the second time will be tossed out in its entirety. This happens most often with custom Civilizations, most often because they add a city name that already exists (like TXT_KEY_CITY_NAME_QUEBEC_CITY, when there's already a Quebec City in the game). Prior to the March patch this error would basically be ignored by the game, but now it'll cause major problems.
Like #1, you basically just have to check to see if the mod is up-to-date, but on the bright side it won't generally cause any REAL problems, just a lot of annoying text errors.

3> The graphical problems are entirely separate, and are often tied to your graphical card. Even with a good card, though, the DX9 version tends to be much more stable than the 10/11 version, so it's not just you.
 
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