- Joined
- Apr 11, 2011
- Messages
- 11,902
When a country wants to push science or the arts or any other high end project it costs money.
In Civ6 some insightful reviewers pointed out there is no money sink to keep money low and so people do all types of OTT things with their money.
With these things in mind (yes I know Civ is not real life) why are projects costing production not money?
I see no sense to it and I also see it would make the game mechanics work better.
Early countries did not rush to industrialization, they set up trade routes first. Rich countries with additional money pumped that money into various "projects". That money requirement may also push external trade routes and more civic cards.
In Civ6 some insightful reviewers pointed out there is no money sink to keep money low and so people do all types of OTT things with their money.
With these things in mind (yes I know Civ is not real life) why are projects costing production not money?
I see no sense to it and I also see it would make the game mechanics work better.
Early countries did not rush to industrialization, they set up trade routes first. Rich countries with additional money pumped that money into various "projects". That money requirement may also push external trade routes and more civic cards.