Modern Age discussion/speculation

I think it could be the last 1/2 ie

start at 1750 (industrialization in first column of techs/civics)
50 turns at 3 years per turn (1900) electrification in second column
25 turns at 2 years per turn (1950)
ideologies/combustion in 3rd column
nukes in 4th column
up to 125 turns at 1 year per turn (2075)
space race/computers columns 5-8

So if they expect you to win in 125-175 turns, the game ends between 2000-2050 (before you get to the final techs unless you are beelining space racing)

first 50 turns is the scramble (imperalizing all the weak civs/IPs)
but ideologies and nukes destroy that, and you shift to “liberating” them to be your allies aka corporate/military outposts
(cold war, etc….some civs get squashed but recover to strength ie irl Mughals, Qing…some get squashed but recover to low significance ie irl Buganda)
The more I think about it, the more I'd prefer to have the date scaling with the age progress percentage (non-linearly of course).
 
The air combat likely being the new age specific combat for modern, and air commander likely being the third commander, my guess is that air combat, even if the more basic type is unlocked pretty early on the age.
 
I don't recall where I saw it, but I think one of the developers hinted that there will be exactly this.
In the first livestream we saw a filter on the resource screen for manufactured resources.
 
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