Proper installation of new civilization mods

Nominame

Chieftain
Joined
Apr 9, 2006
Messages
3
Location
Illinois
Greetings all! I have found some good mods (Polish, Russian, Austrian, Czech and Turkish) which I would like to add. I followed what I thought were the directions that came with them and placed them all in the MOD folder. Nothing I do in starting the game seems to work. If the chose lets say the Polish mod the word "Polish" does show at the top of the screen but I am never offered the Polish as a possibile civilization. SO: could someone email me a step by step (literally) set of directions for getting these suckers to work! I did get the new patch to work, so I'm not completely helpless (LOL), but somethings gotta give!
Thanks!
Nom:confused:
 
Nominame said:
Greetings all! I have found some good mods (Polish, Russian, Austrian, Czech and Turkish) which I would like to add. I followed what I thought were the directions that came with them and placed them all in the MOD folder. Nothing I do in starting the game seems to work. If the chose lets say the Polish mod the word "Polish" does show at the top of the screen but I am never offered the Polish as a possibile civilization. SO: could someone email me a step by step (literally) set of directions for getting these suckers to work! I did get the new patch to work, so I'm not completely helpless (LOL), but somethings gotta give!
Thanks!
Nom:confused:

My english is bad, but I can help you. In mods directory you must insert mod:
mod name/assets
it means, that in unpacked form you have structure mod name/mod name/assets. But you must use only inner mod name
 
Thank Hrochland! I tried that and it worked! Now can see alot of fun for us all listed here. Appreciate your help!
Nom
 
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