I recently got into a pretty interesting conversation on SMAX, and I realized that after all these years, I'm still not sure how Psi-combat works. I just know to attack first and use worms if I'm behind in tech. I remember the manual saying that psi-combat ignores normal factors in favor of morale, but just what factors are ignored? Just armor and weapon values? What about defensive terrain bonuses, Sensor and Survey Pod bonuses, height differences, and city defences like Perimeter Defense and Tachyon Field?
Is attacking a worm on a forest/sensor the same as attacking on flat ground? What about using worms to attack a city with Perimeter defence? Are Locusts screwed by AAA tracking? Anyone know? I would test it myself, but I haven't been able to get my SMAX working on Vista.
Is attacking a worm on a forest/sensor the same as attacking on flat ground? What about using worms to attack a city with Perimeter defence? Are Locusts screwed by AAA tracking? Anyone know? I would test it myself, but I haven't been able to get my SMAX working on Vista.