PTW for mac

Originally posted by gfeier

It's supposed to be released for PCs on the 26th of this month. Trust me, if you like Civ, you'll like MoO.

I thought it was a hybrid like WC3.
 
This is all very nice, but I'd like to move discussion back to the topic I've been obsessing over -- PTW for Mac :love2: Two things that should go together.

I for one don't mind if the only people I can network with are other Macheads. We on this forum could have our own tournament games.
 
Originally posted by Grey Randall
Which comes back to my original complaint/problem.

I too was heavilly into piracy, at least back in the days of my Apple IIs...simply because I didn't have the money to buy all the really good stuff. I changed that attitude when I saw what piracy was doing to developers and the platform as well.

However, getting what I paid for is a nice start, rather than paying for the whole car and getting only the front seats installed.

There's always been the big argument that piracy would go away if the price wasn't so high... maybe it would, maybe it wouldn't. Hard one to judge.

Okay not to get completely off topic. I just HAVE to reply when someone says piracy is the problem for game prices.

And it's not. DEMAND is the reason for game prices. Basic economics. People are willing to pay for games at these prices. Yes they are expensive, but if piracy affected games the way people thought they did, the entire software industry would be dead in a few years as companies would drop out because they couldn't make money.

But they can, and its not about piracy. Email me if you wish to discuss this and other red herrings that the entire gaming industry is famous for trying to feed us.
 
Originally posted by Hellfire


Okay not to get completely off topic. I just HAVE to reply when someone says piracy is the problem for game prices.


Hellfire, I agree with you. However, look at my quote once again. I said nothing about prices. I said what it was doing to developers and the platform. I'm a developer as well. and Piracy was leading to a lot of programmers I knew to develop a "Why bother?" attitude, this caused fewer people to want to write software, something a lot of us enjoy doing... a lack of developers for your platform, and your platform ends up endangered.

I know that demand is what jacks up the price on software... But then again, how do you explain the really high prices for something brand new, untried, and untested?
 
The only thing I'm gonna say about piracy is this: I have a friends who "has his sources" (or so he says) and he has EVERY PC game within a week of it's release. seriously, every one. He usually plays only the FPS's but he stock piles ALL of them. you wanna know what software he payed for in 2002? warcraft III, so he could have his own ID to play online. That is the only thing he payed for. Demand on not, this guy is not the only one like him. This kind of thing just HAS to affect the industry as a whole.

lateralis
 
I stand corrected, I did say it might or might not affect prices,

However, more than demand, I also think the scarceness of developers also contributes to the price.

And as I stated, I think piracy has an effect on the availability of developers as well.

just my opinion though.
 
Originally posted by Hellfire
People are willing to pay for games at these prices. Yes they are expensive, but if piracy affected games the way people thought they did, the entire software industry would be dead in a few years as companies would drop out because they couldn't make money.

Let's look at the games industry as two components: console gaming and computer gaming. A game that comes out for both the console and the PC is typically priced very similarly. Conversely, it's relatively easy to pirate a computer game vs. a console game.

Given that the games are otherwise similar in feature set, and given that they are priced similarly, and given that one is much easier to pirate than the other, you can see where the trend leads if piracy is, in fact, an issue.

I may be a developer, but I'm also not stupid. I used to pirate my fair share of games back in the day for one reason - to play them. I've seen how much Civ3 for the Mac has been pirated, and it has definitely hurt the cause. And you are right - it has everything to do with demand.

Brad
 
Originally posted by Brad Oliver
've seen how much Civ3 for the Mac has been pirated, and it has definitely hurt the cause. And you are right - it has everything to do with demand.
Really? Wow. I'm kinda surprised. Where exactly do you see that kind of thing? How bad has it been pirated? For that matter, do you have any idea of how good it did when they say the Mac port "did well"?
 
well. i've been willing to pay 30% more for civ3 because it was for macs and i love civ, and for shure it's been woth it.

but i can also understand people who download software/music:

1. for several games you feel like a beta tester

2. support is lousy!
actually, i've heard there are a lot of probs/bugs/incinviniences about ptw...
and only english speaking pc players get it...

so one might think why bother to pay anything...

and one thing about demand:

my spanish girlfriend just told me that you pay about 40$ for the new coldplay-album in spain. here in switzerland it's half that price (or less), allthough we earn much more money than the spanish.
i would never buy a cd for 40$ as long i can download it, whereas i like to own a "real" cd if i like the music.
for example i downloaded the new muse-cd and bought it later.
 
Hi everyone,

here are my two cents about piracy.

I hate it, and I really feel disgusted by those, who steal software or music. Everytime someone tells me, that he copied the latest software for his pc, I ask them, if they know, that this actually is a theft? They look at me, and tell me, it's just software, or just music, so it's ok.
Next I ask them, if they would steal three socks in a pack, you can buy for five euros. And everyone looks astonished at me and replies:"No, of course not, it would be a theft."

Well this is the point, when we change the topic - at least in the friendly discussions. Some people even laughed at me, called me stupid or worse, only because I say: "I don't steal software, I don't copy music, etc."
(By the way, I really don't do this - I still believe in honesty)

What I want to tell you, is that piracy is a problem of our society. Furthermore it is a problem of education. E.g. an uncle of mine, a retired police officer visited us last week. He told me proudly, that his grandchild had a new PC and a friend of his grandchild had installed all the software. You guess it, all the software was illegal. The only one he had a license for, was the OS, which was preinstalled on his computer. So even a police officer didn't know about this, or he didn't think thoroughly about this.


OK, another point in the discussion about piracy is the price for the software. Many people think, that pirating software rises the prices. That's not true. Every company tries to get as much money as possible for its products. So if everyone would buy his software there would be no change in the price.
But what happens is the following. Other companies see, that there is a way to earn a lot of (or at least some) money. So competition starts to heat up. And this leads to a diversity of products for the same market. As a customer, you can choose from a variety of solutions, and you don't need to buy the big product, you can choose some smaller package, which suits for financial possibilities much better. Just take a look at Photoshop. Do you think, Adobe would have released Photoshop Elements, if there wasn't any competition? So piracy doesn't affect the prices (at least not primarly, but perhaps in the long run), but it affects the competition.


One last point I want to tell you about is the way kids today treat games. It's no longer about playing a game and finish it. It's about having the latest games. Your're cool, if you have some hot warez. (sorry for the z in wares). But it would be to easy, to blame the kids. Look at all the computer games magazines. They claim, that nearly 80 percent of the games, that are released are so good, that you must have them. On one hand, they are marketing tools for the PR gals/guys at the software companies, but on the other hand, they place the addiction for the latest games in the kid's minds. You can image, what someone with the wish to have the latest cool games, but no money does? Look at your schoolyards, if you don't get it.

Hmm, that were some rather long two cents. :-)

But perhaps you can see, how many aspects there are to such a simple word like piracy.

Greetings
Thomas
 
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