unit = player.firstUnit()
plot = unit.getReconPlot()
self.recon[unit.getID()] = (unit,plot.getX(),plot.getY())
Yes, IDs are not hardcoded. Are they not variable in the time of whole game?The IDs are not hardcoded, they are variable.
Yes, IDs are not hardcoded. Are they not variable in the time of whole game?
Is it be passeble: gc.Player(2).getUnit(25) == gc.Player(5).getUnit(25) ?
Please add a screenshot, because i have no idea, what you mean.