Python Doesn't Believe That There Is a Debug Mode

JaceMan

Chieftain
Joined
Jan 21, 2006
Messages
1
I'm not realy a guy who likes to play with cheats, but I will often use cheat codes when I first start playing a game so that I can learn the controls and object of a game without getting wasted and discourgaged before I learn how to play. I guess you could say I like to use cheat codes for the first week I play a game, kind of like using "training wheels."

After I feel I have got the concepts of gameply down I start a fresh quest with no cheats. The problem is when I edit the config file to reflect the "chipotle" trigger and then bring up the (~) command mode in Civ4 I receive an error (I believe python error) when issuing the the proper cheat command.

I type: game.toggledebugmode and I receive:

NameError: name 'game' is not defined

Anyone have any clues?

Thanks in Advance.
 
You will not get much joy out of Python etc until the SDK is released - its due in the next few weeks

However, lots can be done in xml to keep the withdrawal syptoms at bay :)

Civ IV was built up from ground up with three Major differences from previous Civs

1. Its true 3D - not look-a-like eye candy
2. Multiplayer - a number of issues there - expect a lot will be resolved in next patch
3. Modding. There is a huge Python implimentation, and all of Civ IV has been structured to encourage Modding.

Now that the commercial pressures of Xmas are over, expect relatively rapid improvement on the above three, particularly when the SDK comes out ......

Have a look at the MOD forums, the Site is deep, so drill down below the Main Forum list - suspect you will meet many kindred spirits that way - happy Modding:)

Regards
Zy
 
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