Query on civ iii gold edition :

shadowdefender

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QUERY ON CIV III GOLD EDITION :
Hello folks this is another Query about the Civilization game i have. U see i posted a similar problem regarding with CIV III Conquest Esition, well now i m playing the CIV III Gold Edition.
To begn with i m not able to get a better idea of how it works and how i would end the game. But i m starting to a little hang of the things. Last game i won in 2hrs 35 mins, whuch is a hell lot better , which was 7 hrs and then 4hrs.
Actually i h' few Qery that is:
  • 1)Since their is two type of Research i.e., Domestic and Scientific Research.
    When i Research for Palace, Barrack,Dock, Marketplace,Courthouse,Cathedral,Coloseum,Harbour,Library,Great Library from my first City(Capital). Then do i need to Research all of them in every City i create. Because if i h' to do, then it is hell lot time consuming and intolerable.
  • 2)How do i win over the Enemy, like in the Age of the Empires, Fate of the Dragon, where the Units are not limited to one tile.
  • 3)Can someone tell how did this game became Game of the Year in Strategy in 1998.

I h' uploaded my saved CIV III saved game, i h' played 2 games before this,which exhausted me n getting nacked off these game. i m in a moment where i know what to do,besides my Query. Can someone see, where do i go from here, just continue with spreading and capturing cities,,,,,slowly come down to only one enemy and then start what i did with the second opponent.

Thank u for understanding. :)
 

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shadowdefender said:
To begn with i m not able to get a better idea of how it works and how i would end the game. But i m starting to a little hang of the things. Last game i won in 2hrs 35 mins, whuch is a hell lot better , which was 7 hrs and then 4hrs.

There are no bonus points for winning a game in less time. Sometimes a game may take up to 100 hours, depending on the difficulty level, map size, and victory condition pursued. The amount of time spent playing does not influence your score.

shadowdefender said:
Actually i h' few Qery that is:

1)Since their is two type of Research i.e., Domestic and Scientific Research.
When i Research for Palace, Barrack,Dock, Marketplace,Courthouse,Cathedral,Coloseum,Harbour,Library,Great Library from my first City(Capital). Then do i need to Research all of them in every City i create. Because if i h' to do, then it is hell lot time consuming and intolerable.

I presume by Domestic Research, you mean building city improvements ;) For city improvements, the general rule of thumb would be to build only what you need. As you pointed out, trying to build every possible improvement would take a huge amount of time as well as resources.

For instance, if a town is not producing military units, it does not need barracks. Similarly, if a city is happy/content already, three is no need to build a colosseum or cathedral in that city.

shadowdefender said:
2)How do i win over the Enemy, like in the Age of the Empires, Fate of the Dragon, where the Units are not limited to one tile.

There are many different conditions for victory in Civ3: for example Conquest, Domination, Space Race, and Cultural Victory. Each requires different things. You only need to achieve one of these in order to win the game. More information on victory conditions is available in the Civilopedia.

shadowdefender said:
3)Can someone tell how did this game became Game of the Year in Strategy in 1998.[/LIST]

I'll leave this question to someone else..

As for your saved games, I'm too sleepy to open it, so again I'll leave them to other posters to help you with them. Here's a couple of useful articles that may interest you: Cracker's Opening Plays Site and Tutorial: Babylon's Deity Settlers. They are only two among numerous articles available at the War Academy.

And if it's not too late, welcome to CFC :band:
 
Man, your English is really confusing, it took me some time to understand your post and I'm not sure I understood the whole of it. Don't take it badly, but... can you write full words? Just try and slow down, it looks like you wrote everything in a hurry.
QUERY ON CIV III GOLD EDITION :
Hello folks this is another Query about the Civilization game i have. U see i posted a similar problem regarding with CIV III Conquest Esition, well now i m playing the CIV III Gold Edition.
Civ III Gold and Civ III Conquests are almost the same, although... Civ 3 Conquests came after Civ III Gold. [c3c] is the third and final expansion to [civ3]. [ptw] is the second expansion and is the one that's included with Civ III Gold. As a general rule, [c3c] is the same as [ptw] but with more civs and some additional features. Are you using the Civ III conquests 1.22 patch?
To begn with i m not able to get a better idea of how it works and how i would end the game. But i m starting to a little hang of the things. Last game i won in 2hrs 35 mins, whuch is a hell lot better , which was 7 hrs and then 4hrs.
Actually i h' few Qery that is:
  • 1)Since their is two type of Research i.e., Domestic and Scientific Research.
    When i Research for Palace, Barrack,Dock, Marketplace,Courthouse,Cathedral,Coloseum,Harbour,Library,Great Library from my first City(Capital). Then do i need to Research all of them in every City i create. Because if i h' to do, then it is hell lot time consuming and intolerable.
  • 2)How do i win over the Enemy, like in the Age of the Empires, Fate of the Dragon, where the Units are not limited to one tile.
  • 3)Can someone tell how did this game became Game of the Year in Strategy in 1998.
1)Buildings are built, it's not the same mechanism as in researching new civilization advances. And, yes, city improvements only affect their own city's stats.
You know, time is not an issue. This is not a race, this is turn-based strategy. If it takes you a year to finish a game, so what?
2)Are you sure you have completed all of your tutorials? You sound like a newbie to me. No offense intended. Try reading the game's strategy guide, a useful little book. Or this article, but IMHO the strategy guide is way better.
3)[civ3] was released in 2001, [ptw] in 2002 and [c3c] in 2003. What are you talking about?
I h' uploaded my saved CIV III saved game, i h' played 2 games before this,which exhausted me n getting nacked off these game. i m in a moment where i know what to do,besides my Query. Can someone see, where do i go from here, just continue with spreading and capturing cities,,,,,slowly come down to only one enemy and then start what i did with the second opponent.

Thank u for understanding. :)
You should relax and take it easy, mate. Nothing is more irritating to the average forum user than heavy overachievers. Who cares about how much it takes you to finish a whole game? What matters is the fun of it. We mod for fun. Ever heard of Fr4gGingR1teZ? You're exactly like that guy.

You can win by other ways than just eliminating everybody else! You can beat them at diplomacy, VP, culture, wonders...
 
. . . .
  • 1)Since their is two type of Research i.e., Domestic and Scientific Research.
    When i Research for Palace, Barrack,Dock, Marketplace,Courthouse,Cathedral,Coloseum,Harbour,Library,Great Library from my first City(Capital). Then do i need to Research all of them in every City i create. Because if i h' to do, then it is hell lot time consuming and intolerable. . . . .
shadowdefender, when you say "domestic & scientific research," are you talking about the sliders in the domestic advisor (F1) screen? If so, the top one is the science slider, and you use it to spend part of your budget on scientific research. Once you know a tech, every one of your cities knows it. The bottom slider is the luxury slider, not research. It's used to help keep your cities from falling into civil disorder.
 
shadowdefender, when you say "domestic & scientific research," are you talking about the sliders in the domestic advisor (F1) screen? If so, the top one is the science slider, and you use it to spend part of your budget on scientific research. Once you know a tech, every one of your cities knows it. The bottom slider is the luxury slider, not research. It's used to help keep your cities from falling into civil disorder.
He says
When i Research for Palace, Barrack,Dock, Marketplace,Courthouse,Cathedral,Coloseum,Harbour, Library,Great Library from my first City(Capital). Then do i need to Research all of them in every City i create.
That makes me be almost sure that he is talking about building city improvements.
 
Civ III DID win Strategy Game of the Year in 2001, awarded by Academy of Interactive Arts & Sciences, which, according to Wikipedia, is 'the most sought after, respected and credible recognition for creators of entertainment software.'

So that's kinda cool.
 
Like so many folks that are new to the game they are impatient with the learning curve to get to the point of really appreciating the scope and depth of it. It's been several years but I seem to remember being happy if I just survived till some AI was declared the winner, it was a couple dozen games down the road before I began pursuing victory conditions (plenty of those) and several games later before I won one.

Explore the screens available via function keys F1-F7 and keep learning new things from them. If you don't get hooked pretty quickly, oh well, maybe this game isn't for you.
 
Hello CIV FANATICS FAN, thank u for trying to help, and providing many of the TUT LINKS, provided by you: which proved to be a great help. I didn't want to reply a quickly: as i wanted to absorb all the TUT and read in Details all the necessary things required to understand and play this Game. In the process i was really overwhelmed by the detail and wonder how much work it had really gone to build this Game. Its reeeaaaally huge.
I h' the CIV III GOLD right here and few accolades here namely:
  • Strategy game of the Year: ISDA
  • Single-Player Strategy Game of the Year- PC Gamer
  • Game of the Year- Computer Games Magazine
  • Best PC Game- PC World
  • The Greatest Computer Strategy Game of all times- Time Magazine
Sometimes i really feel good to h' CIV III/Conquest and its later predecessors in my collection. I m a great fan of Strategy game, n i h played numerous Games but not like CIV III or Conquest. Its just like a Challenge, Action Games and few Strategies like Age of Empires III and Expansion Pack / Warcraft-Frozen Throne is a sweet memory when i remember them.
But CIV III is really though to master/understand and get a real grasp of it.
Sometimes, when i play the Game sitting in front of the PC, for 2-3 or sometimes 4 hrs leaves me completely exhausted. Then i do not play the game for another few weeks, then again later i play it. I start getting the knack of it....
But few things i h' understood and ie.,
Always create roads within the City Radius and not within the City's Cultural Influence, checking the moods of the people. Understanding this basic things has really helped me understand move forward with the game.
Now the Treasury low icon doesn't pop up when i play the entire game.
But few things keep bugging me, that's the Domestic Advisor contineous popping up and asking what to build next in line, and also about the Wonders to complete and what Scientific Research to complete. ie., CITY IMPROVEMENT
Slowly but Steadily i m beggining to formulate a Strategy.....
Can someone give a TIP on how to Research quickly and what are the first few Wonders/Small Wonders to build to accelerate the Game.

Many Regards:
:goodjob:
 
Glad to hear you're getting the hang of the game concepts and mechanics.

Regarding tech research: Many players don't research in their games and simply trade for technologies It is a good idea to meet as many AI civilizations as possible early to allow you to trade techs around. The AI will trade among themselves so if you have contact with many civs before they know each other you will be in a good position to make deals. It is generally a good idea to research to the right on the tech tree and trade for the early techs. This makes it more likely you'll have learned a tech no one else has and therefore can make more favorable deals for it.
To research faster yourself optimizing your economy with building roads and working commerce producing tiles. Libraries and universities will increase the research "beakers" a city is producing but you need to balance the cost of building and upkeeping the improvement with the increae in research after corruption.

Regarding wonders, it depends on how you're planning on winning. Great wonders produce a lot of culture so for a cultural victory you wouild want to build differently than for a conquest or space ship victory. There's a good guide ot wonders here: http://www.civfanatics.com/civ3/strategy/greatwonders.php and a good article on avoiding wonder addiction here http://www.civfanatics.com/civ3/strategy/wonder_addiction.php. In terms of small wonders again it depends on your goals. The Forbidden Palace mrkedly reduces corruption in the city in which it's built and (correct me if I'm wrong) slightly reduces your corruption everywhere so is great to build in a corrupt city that would otherwise be productive. The Heroic Epic, Milatary Academy and Pentagon all are useful in a milatary game (and the Epic produces a good amount of culture for a low cost). The Police Headquarters is only for communist governments so I almost never build it. The Iron Works is a great production boost but you would need a productive, low corruption city with iron and coal within the city borders. If you want a spaceship victory you need the Appollo program. I like Wall Street but you need to be making money to make it worth it. I never build the missile defense as I try to win before the AI has nukes or battlefield medicine (heck I never build hospitals!)
Hope this helps!
 
What level do you play at, and what's your desired Victory Condition?

Splunge said:
Many players don't research in their games and simply trade for technologies

The advice about trading technologies makes sense. However, when confronting a new player who probably plays at a level below Demi-God, it DOES make sense to research. Even with a slightly below average start one can fairly easily outresearch the AI on Monarch and below... or catch up in tech quickly enough that one can outresearch the AI makes sense. The no reserach and buy/trade for all techs really only makes sense on higher levels once the AIs start to have an extra settler. Trust me, most veteran players around here will agree with me on this point.

Learning the trading system, though, comes as VERY, VERY desireable. It comes as hard to overemphasize it enough.
 
shadowdefender, if you want to be really good at this, don't build a single wonder, and let the AI have them.
 
Takhisis said:
shadowdefender, if you want to be really good at this, don't build a single wonder, and let the AI have them.

Um, what's his desired victory conditoin again?
 
From what he says, I gather that he's trying to achieve all of them. :confused:
 
It would come as very hard to achieve all of them in separate games without building any wonders. Some games would also have slower finish dates on the same map without any wonders whatosever.
 
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