Hopefully this question has not been asked multiple times, but I searched and could not find any answers; so please bear with me:
Is there a maximum number of allowable units for Civ 4 BTS mods?
I am in the process of making a modification to a game which will allow a very large number of units. Many units are simly upgrades of older units (e.g. Light I, Light II, Light III, Light IV, and so on). Every three or four units I add, I start the program up, make sure it loads properly, and then test that all the units function as I want them to. However, in my latest installment, the game will not even load: it reports an exception (attached screen shot).
Again, I have added many units in this fashion with no errors. In this case, I added the first two variants of a particular unit and it loaded as expected, but with the addition of the third, the mod would no longer load. Thank you in advance for any help rendered.
Is there a maximum number of allowable units for Civ 4 BTS mods?
I am in the process of making a modification to a game which will allow a very large number of units. Many units are simly upgrades of older units (e.g. Light I, Light II, Light III, Light IV, and so on). Every three or four units I add, I start the program up, make sure it loads properly, and then test that all the units function as I want them to. However, in my latest installment, the game will not even load: it reports an exception (attached screen shot).
Again, I have added many units in this fashion with no errors. In this case, I added the first two variants of a particular unit and it loaded as expected, but with the addition of the third, the mod would no longer load. Thank you in advance for any help rendered.