Well I've finally finished my third Civ3 game. For the most part, I get the ins and outs of Civ3 by now. But there are still some quirks I don't understand:
1. Whats the point of helicopters? Has anyone found any use for them? I really dont see the it point since it can only carry one non-mechanical unit, and it's transport range is so limited. Same goes for the paratrooper. I mean, by the time I get Advanced Flight, I already have airports capable of airlifting any unit in all my major cities.
2. How does the marine work? I mean how is it different from the plain ol' infantry, other that being weaker in stats?
3. Why is it that at the start of every game, the AI is very willing to trade luxuries for luxuries fairly. But later on, the AI starts demanding insane requests. For example, in the last game, towards the end, in order to acquire Germany's furs, I had to give gems, silks, spices, and 15 gold per turn. Thats not a fair deal, but he won't trade otherwise.
Appreciated, thanks.
Dan
1. Whats the point of helicopters? Has anyone found any use for them? I really dont see the it point since it can only carry one non-mechanical unit, and it's transport range is so limited. Same goes for the paratrooper. I mean, by the time I get Advanced Flight, I already have airports capable of airlifting any unit in all my major cities.
2. How does the marine work? I mean how is it different from the plain ol' infantry, other that being weaker in stats?
3. Why is it that at the start of every game, the AI is very willing to trade luxuries for luxuries fairly. But later on, the AI starts demanding insane requests. For example, in the last game, towards the end, in order to acquire Germany's furs, I had to give gems, silks, spices, and 15 gold per turn. Thats not a fair deal, but he won't trade otherwise.
Appreciated, thanks.
Dan