- Jan 8, 2021
I've mentionned (in this very thread) that geopolitics isn't the strong point of Civ, especially in multiplayer. No matter what, if you are stacked by several opponents at the same time or see a cavalry unit going out from nowhere pillaging your stuff, going backwards, being hitted and recovering after being hitted, all that in the same turn, it can feel stupid.
If you are getting dogpiled, that’s not on the movement system
If your empire is so wide open cavalry can roam at will because you don’t have blocking units with interlocking ZOC’s, again, that is not on the movement system