Quests I shouldn't have

leonardomalk

Chieftain
Joined
Dec 10, 2014
Messages
10
Hello,

yesterday, while playing my first game after the patch, I noticed getting building quests without having any instance of the building constructed. I even had a case of getting one of the quests without even having the required tech fully researched (it was 3 or 4 turns away).

EDIT: Will try to provide a save/screenshot later today
 
While going back on the save, I discovered that the buildings that triggered the quests were on a city I puppeted. I went back in the autosave and noticed that, but couldn't replicate getting the quest while the technology still being researched (The one for Thorium Reactors, in this case).
 
I have had the same thing happen, puppet or annex a city, with a building that I have not researched the tech for, and I get the quest for that building... Just more examples of the broken programming
 
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