As Bartleby says, eliminating the "offending" AI Civ is usually the easiest course of action to prevent city flips.TruePurple said:But even in towns where my population outnumbers native population, civ assist tells me theres a flip chance.

However, I see from your map that you are apparently "preserving" one German city, so something to consider is "Parking" military units in cities with German citizens. In 11 of your 14 cities containing foreign citizens, the Flip chance can be reduced to Zero by parking a maximum of 7 military units! (Excluding Artillery units, unfortunately.) Just something to consider.

P.s. I see that if you eliminated the Germans, you would require a Grand Total of 7 military units to reduce Flip chances to zero!
