Quick Answers / 'Newbie' Questions

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I was at war with Germany (they try to get galleys pass thru my land, as they were at war with the Babylonians, I keep saying, get out or declare war, after like 20 turns or so, they had 23 galleys trying to go by, and they finally declare war), they toke one of their galleys and put a single worrier at my land (I only had a worrier at that city as well). The thing is that when it became my turn, the worrier was not longer there (note this worrier was dropped right next to my city).

Is it this a bug? Because that worrier just when PUFF, and I try to use the auto save and go back, and the same thing happen.

I'm not complaining because I probable would have lost that city to a single worrier (that would be an embarrassment:hammer2: ), but the "bug" save me.
 
Probably they couldn't afford the unit so it was disbanded.

Unless Germany was destroyed IBT, then their units go bye-bye.
 
Probably they couldn't afford the unit so it was disbanded.

Unless Germany was destroyed IBT, then their units go bye-bye.

Can you disband a unit that already have made their move? I try to upgrade a unit that have already being moved, and I couldn't. I don't think I can do anything with a unit that I already have moved.
 
Usually, no. However, it's not the civ that decides which unit/improvement to disband, but the program.
 
I guess I was lucky then.

Other thing that I notice playing the Ottomans (for the first time), is that, when I was in war with Germany, I had a lot of gold coming, as everybody were happy, but right after I got peace with Germany, my gold pet turn drop drastically, as everyone start it to get sad. I'm on republic government, I tough republic had problems with war, and was good for peace. I'm just thinking I might have to get in war with somebody else, because I have to lower two notches on my science just to get some gold (even know I have gold, diamonds in cities close by my capital, with market already build it.

To finish, I like to say that I didn't saw this thread until today, so this why I created question threads before. ;)
 
Maybe because when there was peace you rapidly made units and this made your economy stagnate (If you went past your military support limit). And when there was war you killed of so many units that the rate of unit loses was higher than unit production which meant your economy was rising.
 
If I go to "what's the big picture?" (the tech tree) when I enter a new age, does my choice of next tech affect my odds of getting a certain other tech for free? In other words, if I want Feudalism as I enter the MA, if I choose Monotheism for my next tech to research, do my odds of getting Feudalism go from 1 in 3 to 1 in 2? At that point it doesn't look like my free tech has been chosen yet.
 
I can remember receiving the tech I had planned on researching first, so no, I don't think it makes a difference.

Or maybe I just had a really odd dream....
 

By default, it should be:

Vanilla - C:\Program Files\Infogrames Interactive\Civilization III\Civ3Edit.exe
PTW - C:\Program Files\Infogrames Interactive\Civilization III\Play the World\Civ3XEdit.exe (not sure about name)
Conquests - C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Civ3QEdit.exe

If you have Complete, ask someone else, as I don't know. :)
 
For Complete, just switch "Infogrames Interactive" with "Atari". :)
 
Is there really such thing as War Happiness??? :confused:
Why would citizens be happy about war?
Probably not in real life, but I think it's just in the game for balancing purposes (so that declaring war on someone isn't quite such an attractive option).

were do i go to install a mod such as the WW3 one?
Try asking in the thread you downloaded it from, they'll have a better idea then us. :)
 
Probably not in real life, but I think it's just in the game for balancing purposes (so that declaring war on someone isn't quite such an attractive option).

Thanks :).
I have two questions... If I use a battleship or artillery to bombard something. Is it more effective to move in a square instead of bombarding from 2 squares away?

And when I bombard in an enemy's territory it seems to be very unseccesfull. But when I bombard from my territoy the results are a lot better. Do artillery work better when they are in the players territory?
 
Thanks :).
I have two questions... If I use a battleship or artillery to bombard something. Is it more effective to move in a square instead of bombarding from 2 squares away?

And when I bombard in an enemy's territory it seems to be very unseccesfull. But when I bombard from my territoy the results are a lot better. Do artillery work better when they are in the players territory?
As far as I know, bombardment success rate is a fixed percentage, and is independent of the position of the unit. (This seems to be especially confirmed by the success rates of aircraft units.) So, bombarding from 2 squares away should not make any difference than bombarding from 1 square away, and likewise bombarding within enemy territory will not tilt the odds differently from bombarding within your own territory. Perhaps you just had a run of 'bad luck' (or 'good luck'), which happens sometimes. :)
 
Is there really such thing as War Happiness??? :confused:
Why would citizens be happy about war?

Yes there is!

When Pearl Harbor was attacked, the US united in war fever. The entire economy had to be adapted to support the massive war effort, but the citizens did so happily. And when they war was over, they continued to build up the wealthiest nation in the word.

In england, during WW2, there was a shortage of everything, because the British government put all of its resources in the war effort. Yet, if you'd ask any of the old folks about their memories of that time period, they'd answer you with a very, very big smile on their face: it was the happiest time of their lives.

More recently, when the WTC was attacked, the American public (an most of the rest of the world for that matter) was very supportive of a war with Afghanistan.

And just to show you how closely the game fits with reality here, when the US declared war on Iraq, it did not work out for the US public. Just like it would have in the game. :lol:
 
More recently, when the WTC was attacked, the American public (an most of the rest of the world for that matter) was very supportive of a war with Afghanistan.

And just to show you how closely the game fits with reality here, when the US declared war on Iraq, it did not work out for the US public. Just like it would have in the game. :lol:

To expand upon what MAS posted...

I'm really old...born during WWII. I remember the Korean Conflict (at about age 8 to 10) and Viet Nam (age in 20's and 30's then) and the 1st war with Iraq. I supported going into Afghanistan, but when Bush wanted to go into Iraq, I was appalled. But online all these young people were posting things like, "We're really gonna kick their b*tts!" and "We'll show them!!!". They were excited and happy about going to war...they didn't have any memory of earlier wars and weren't thinking about our troops dying. NOW the U.S. has War Weariness, right?

So the War Happiness, followed by War Weariness, is very true to life. :(
 
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