Quick Answers / 'Newbie' Questions

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I've heard it said that governments only affect rank corruption. For instance, Monarch has same distance corruption as Republic but more rank corruption. I haven't tested it myself though.

P.S. And I thought Courts and Police Stations affected rank corruption by raising that city's OCN... :hmm:

In Vanilla Courts definitely affect distance corruption. You should see their effects on a city in a Remote Palace empire where there is no rank, but only distance corruption. Simply marvellous. Same for WLTKDs (OK, that only affects waste). And I just assumed Police Station would work the same, or similar at least as Courts.

But all this Remote Palace business is also the reason why I ask. I figure that if the governments in Vanilla only affect distance corruption, then there might be another decent reason to consider a switch to Democracy.
 
Right, thanks Othniel and Calis. I didn't know about the army bonus for the units in it.
But, if I understand correctly, NickyH's army would be attacking with a value of 4, as 4,33 gets rounded down. The given value of 3 is wrong. Even I understand it now.
 
Close but not quite. It gets 4 when one of the AC's is attacking and 3 when the horse is in front. The figure that the game shows is utterly meaningless. It is simply wrong.
 
But, if I understand correctly, NickyH's army would be attacking with a value of 4, as 4,33 gets rounded down.

I'm not so sure the value gets rounded down. At least on defense, the decimal values are not truncated off. For instance, a warrior on defense across a river gets the 25% river crossing defense bonus. That means its modified defense is 1.25. It has been proven in tests that the .25 is not discarded or rounded down. So why would attack values be rounded down?
 
Does anybody know what kind of corruption is mitigated by the various governments? I mean is it distance corruption, or is it rank corruption that is less in, say, Democracy than in Republic? I know that it is only distance corruption that is affected by WLKTDs, Courts and Police Stations, but I wonder if that holds true for the Governments as well.

C3C:
according to WA: both are affected, but in rank corruption REP's and DEMO's coefficients have the same value, they vary in distance corruption formula.
 
I thought that, if you had an army, consisting of 2 AC's and a horseman, a given attack value of 3 is correct, because the strongest attacker attacks first, which is an AC with attack 3. Unless I understand the question wrong.

I the army, the strongest attacker should be the actual attacking unit first. I like to revitalize old armies by sticking a newer unit on top once I get the Pentagon, so sticking a cavalry (or tank) in a knight army gives it a huge attacking boost, but if the tank gets beaten the knights are up so it can be dangerous and it's not as strong as an all cavalry or tank army.
 
I'm not so sure the value gets rounded down. At least on defense, the decimal values are not truncated off. For instance, a warrior on defense across a river gets the 25% river crossing defense bonus. That means its modified defense is 1.25. It has been proven in tests that the .25 is not discarded or rounded down. So why would attack values be rounded down?
I only know that Theoden's article states it. Pol1 was so king to provide us with the link:
Attack = A + (TA/N)
A = the attack of the unit currently doing the fighting
TA = the attacks of all the units added together
N = 4 if you own the military academy, else just 6
This formula is rounding fractions down.
But you're right, Othniel, that the game doesn't normally round fractions down. I'm just quoting the article here, I don't really have anything else to show.
But it's obvious what's going on with the value the game is showing us:
Note that when right clicking an army it doesn't show its attack and defense as it really is, only the unmodified attack and defense.
 
I'm not so sure the value gets rounded down.

The value does get rounded down.

The scenario:
Army of three warriors (attack 1 + 3 / 6 = 1.5 = 1) versus unfortified warrior on grassland (defense 1.1)

The results:
135 damage dealt, 150 damage received; 135/285 = 47.37%
Expected 57.69% for attack 1.5, 47.62% for attack 1.
 
The value does get rounded down.

The scenario:
Army of three warriors (attack 1 + 3 / 6 = 1.5 = 1) versus unfortified warrior on grassland (defense 1.1)

The results:
135 damage dealt, 150 damage received; 135/285 = 47.37%
Expected 57.69% for attack 1.5, 47.62% for attack 1.

Thanks for testing that Mathias. So we can conclude that army attack values are rounded down but defense values keep the decimal. Interesting...
 
Army defense strength would also be rounded down. Any defensive bonus applied to the army's defense strength would not.
 
The value does get rounded down.

The scenario:
Army of three warriors (attack 1 + 3 / 6 = 1.5 = 1) versus unfortified warrior on grassland (defense 1.1)

The results:
135 damage dealt, 150 damage received; 135/285 = 47.37%
Expected 57.69% for attack 1.5, 47.62% for attack 1.

So are you saying the value always gets rounded down so say, an attk. factor of 6.9 = 6?
 
That's more a question for C&C but, as far as I know, noone ever uploads soundtracks probably mostly due to the fact that almost any quality one will have to deal with copyright infringement.
 
How can I play a GOTM over a period of time if I not allowed to make any saves, as IU need my computer for other things in between time?
 
If you're not planning on submitting the saves, don't worry about it. But if you are planning to submit the saves, you'll need to follow the rules of the GOTM. I believe the rules forbid reloading, not just saving and exiting. I don't know much about the process, but I do know they have a way to detect when the save has been loaded multiple times.

So if you have problems with a game (which does happen), take notes and when submitting it, include those notes with your submission.

You can also ask questions in this forum.
 
I never play those GOTM's, but some people take 60 hours or so to play. I'm pretty sure they don't need to do that in one sitting. But I believe there's a limit to the amount of times you're allowed to save you're game, like not more than once in 10 mins or so. But don't hold me to that; you really need to ask the GOTM guys.
 
How many luxuries should you have to have a democracy without needing to use too many entertainers to avoid civil disorder?
 
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