I've heard it said that governments only affect rank corruption. For instance, Monarch has same distance corruption as Republic but more rank corruption. I haven't tested it myself though.
P.S. And I thought Courts and Police Stations affected rank corruption by raising that city's OCN...![]()
But, if I understand correctly, NickyH's army would be attacking with a value of 4, as 4,33 gets rounded down.
Does anybody know what kind of corruption is mitigated by the various governments? I mean is it distance corruption, or is it rank corruption that is less in, say, Democracy than in Republic? I know that it is only distance corruption that is affected by WLKTDs, Courts and Police Stations, but I wonder if that holds true for the Governments as well.
I thought that, if you had an army, consisting of 2 AC's and a horseman, a given attack value of 3 is correct, because the strongest attacker attacks first, which is an AC with attack 3. Unless I understand the question wrong.
I only know that Theoden's article states it. Pol1 was so king to provide us with the link:I'm not so sure the value gets rounded down. At least on defense, the decimal values are not truncated off. For instance, a warrior on defense across a river gets the 25% river crossing defense bonus. That means its modified defense is 1.25. It has been proven in tests that the .25 is not discarded or rounded down. So why would attack values be rounded down?
But you're right, Othniel, that the game doesn't normally round fractions down. I'm just quoting the article here, I don't really have anything else to show.Attack = A + (TA/N)
A = the attack of the unit currently doing the fighting
TA = the attacks of all the units added together
N = 4 if you own the military academy, else just 6
This formula is rounding fractions down.
Note that when right clicking an army it doesn't show its attack and defense as it really is, only the unmodified attack and defense.
I'm not so sure the value gets rounded down.
The value does get rounded down.
The scenario:
Army of three warriors (attack 1 + 3 / 6 = 1.5 = 1) versus unfortified warrior on grassland (defense 1.1)
The results:
135 damage dealt, 150 damage received; 135/285 = 47.37%
Expected 57.69% for attack 1.5, 47.62% for attack 1.
The value does get rounded down.
The scenario:
Army of three warriors (attack 1 + 3 / 6 = 1.5 = 1) versus unfortified warrior on grassland (defense 1.1)
The results:
135 damage dealt, 150 damage received; 135/285 = 47.37%
Expected 57.69% for attack 1.5, 47.62% for attack 1.