cracker
Gil Favor's Sidekick
With GOTM13 due to release in the next 24 hours, it is time to reveale the opportunity for everyone to play the early game as their best possible game and submit it as a Quick Start Challenge.
The objective of the quick start challenge format is to have you play your game to create your best and most powerful position by 1000 BC and then compare how you accomplished this feat with other players.
There is a special scoring system that gives your credit for everything you do in the game. Every unit, every building, every city, every citizens, every unit of food, every gold coin in your treasury, every tech, contacts, embassies: all of these elemenst increase your quick start score.
There will be a lot of discussion after the fact for the Quick Start Challenges because one of the key features of the game play format is for each player to keep a simple early timeline that should accompany you submitted save file for 1000BC.
You can play the same GOTM and submit it as a quick start and then play that GOTM out until the end and submit it to the GOTM ranking. SO you get two competition opportunities for playing one game.
A numebr of people have already played GOTM11 and GOTM12 in this format to test the process and we will have some examples posted in the next week.
For now you can find out more information on Quick Start Challenges by visiting the webpages at:
Quick Start Challenge Pages
Good luck to all players in the QSC for GOTM13.
The skills that you hone in a quick start challenge will transfer directly to PTW once the bugs in that game are worked out and patched in the time frame after Christmas. SO now is the time to really polish your quick start skills and prepare to kill the impatient non-players who will wallow in the initial release bugs of PTW will the real players continue to refine their gameplay here in the GOTM forum.
The objective of the quick start challenge format is to have you play your game to create your best and most powerful position by 1000 BC and then compare how you accomplished this feat with other players.
There is a special scoring system that gives your credit for everything you do in the game. Every unit, every building, every city, every citizens, every unit of food, every gold coin in your treasury, every tech, contacts, embassies: all of these elemenst increase your quick start score.
There will be a lot of discussion after the fact for the Quick Start Challenges because one of the key features of the game play format is for each player to keep a simple early timeline that should accompany you submitted save file for 1000BC.
You can play the same GOTM and submit it as a quick start and then play that GOTM out until the end and submit it to the GOTM ranking. SO you get two competition opportunities for playing one game.
A numebr of people have already played GOTM11 and GOTM12 in this format to test the process and we will have some examples posted in the next week.
For now you can find out more information on Quick Start Challenges by visiting the webpages at:
Quick Start Challenge Pages
Good luck to all players in the QSC for GOTM13.
The skills that you hone in a quick start challenge will transfer directly to PTW once the bugs in that game are worked out and patched in the time frame after Christmas. SO now is the time to really polish your quick start skills and prepare to kill the impatient non-players who will wallow in the initial release bugs of PTW will the real players continue to refine their gameplay here in the GOTM forum.