Ranged artillery in Civ 5?

from Eurogamer interview:

on ranged units:

Jon Shafer: We've also got a brand new terrain system that's been built from the ground up for Civ V. It's not easy to make a system that can build a truly random map that always looks good, it's something that hexes have helped us with.

Eurogamer: Sorry to ask a purely functional question, but there's something I'm not clear on - how do you decide what archers can see and what they can shoot?

Jon Shafer: They can shoot over things, if they're up a hill. The range is the same, but if they're in a jungle, all they can see is the jungle. But if they're on a hill and there's a forest between them and the enemy, they'll be able to shoot over it
 
So, deducting from the interview, I hope that archers:

- cannot shoot over forest/jungle from a lowland (plain, grass, tundra, desert, snow)

- NEVER through hills or mountain, as you cannot look at the enemy 2 hexes away this case no matter you are on a hill...
 
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