Pre-Turn
spot a barb ronin

eek

in the north, we are at war with Date, but I still think we should expand north and defend south
wake up units and move north
1.
run into Hojo and declare war on them
2.
march on to Chiba, defended by ashi, defeat a bow with ours
3.
defeat bow at Chiba on defense in the IT
defeat 2 ashi's in Chiba
4.
zzz
5.
lost ashi in the south in the IT to a bow
spot Hojo capital with ashi as top defender, we should try and take them out
IT get the wheel, go for a cheap literature in 4 at 20%
6.
found Ishinomaki in between Chiba and our land
7.
we now have 5 bows and 1 ashi at their capital
8.
defeat 4 ashi's in the capital while loosing 1 bow + ashi
9.
attack again and while taking out the last ashi, get a MGL
on top of that this happens
to top all that, we discover this
unfortunately, not all is rosy
Fukushima is threatened by 4 bows
IT we're lucky as 2 ashi's defend against 2 bows in Fukushima
we get alphabet, since we have iron, we should head for Sojutsu, though it will take ages
10.
moving troops south
defeat one bow (remember our defense is rather weak, we need to be a little aggressive with attacks)
I left the MGL alone, we can send him south before forming an army.
Do we want to wait for bushi's for an army or use him for a bow army?
We also have to decide whether to research cheaper techs first, maybe we should
There is a settler in production to claim the iron. We badly need more workers but growth is slower than shields
Situation around Fukushima