Razed city = CRASH

gamer1978

Warlord
Joined
Jul 22, 2013
Messages
102
Location
PA, USA
So i declared war on my neighbor during the late medieval age with all my knights and trebuchets etc. I like razing cities so I can make my own at the spot I like to have em. Well everytime I try to raze a city I get a crash to desktop. I tried reloading the game and everytime this happens. So oviously I can't play anymore. :(

Playing with the latest svn updated as of today. 07/19/2014.
 
Please upload a save. I've noticed something was not quite right in some code asserts when that took place in other games but nothing to indicate a crash in those situations. So I'm sure something's 'off' there but I'll need to have something to evaluate.

I was able to raze a city in my last playsession though so it's certainly gotta be a special case situation somehow.
 
can't the savegame file exceeds 2 mb limit urgh. on a differen't note. I got around it by just demolishing the city from the city screen instead of razing em. so that worked.
 
ok i zipped it. Here is the saved file. Try to raze a city..idk it was not working with me. Sorry for the late responce, I had to go to work..just got back home.
 

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Thanks! I'll let you know what I find out.

Ok, so I played out about 4 rounds and razed a few cities and no problems. This took a long time because the save wasn't from right before the crash point. In the future, if there's a crash point to evaluate the save needs to be from right before that point with directions on how to make the crash happen.

Also... on your next game, please do not rename the Caveman2Cosmos file in the Mods folder so that I don't have to rename my mod folder to evaluate any posted saves.
 
sorry could just be my game I suppose. My cavemen to cosmos is a little different. I got the modmod that adds unit flavors and some other stuff. So maybe thats causing the problems. Or maybe my computer is a little slow and giving problems. Anyways thanks for checking.
 
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