Iustus
King
I think this is what you were referring to:
The problem with this is that all the 'good' leaders have founded their own religion, while all the bad leaders have no religion (so we could convert them). I have always found that religion matters more than any other factor. That said, we will try it your way.
Does this mean we will scorn these 'bad' leaders? The reason I ask is you said:
The problem with trading with everyone is we will be almost guaranteed to get 'you have traded with my worst enemy' modifiers, perhaps multiple times. In addition, we will have lots of 'you refused tribute' and 'you refused to help us'.
If we pick a few friends, then we will all know who to give in to, and who to scorn. Unless you think we should decline everyone?
I do no think so. I am fairly certain I can have Machinery for us by the end of my turn, which I think would do more for our economy than Code of Laws and Civil Service combined.
We could then likely trade Compass and Machinery for code of laws (which will be cheeper to trade because of partial research), currency, and possibly even Civil Service (perhaps with Philosophy).
I missed that alternate path. Even so, if we can trade for Polytheism, Monotheism, and Theocracy, we can use our 3rd GS, in about 10ish turns to pop Paper right away.
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Complaining if we get a Great Scientist instead of a Great Prophet seems to me to be backwards. Right now a shrine will net us less than 10 gold/turn. If a scientist will lightbulb 1500 beakers research, thats 150 turns worth of our shrine. I agree, eventually the shrine will pay off, if we manage to spread our religon a lot, but not before we get a few more great people.
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Some questions:
1.Are you still convinced CoL next is the right thing? Even with courthouses in every city, our economy will not improve much. Heck, Currency alone will help our economy as much as CoL + courthouse in every city.
2. Assuming with stick with the CoL plan, what is the next tech? Civil Service? (Thats 40+ turns of research if thats the plan, with two GS sitting doing nothing the whole time). Currency instead of trading for it? Compass?
3. When we get CoL, is it ok to trade it? (See next question)
4. Why are we not trading Drama? Or are we willing to trade for a good tech, like Currency?
5. Do we have a Diplomatic Plan? If so, can someone explain it to me please?
6. Without Horse Archers, what would you suggest we escort missionaries with? Or do you suggest no escort?
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I will play my turn either way later today. Unless there is a lot of support for the Machinery plan, I will stick with Code of Laws, make no tech trades, build some workers, elephants and hopefully some missionaries.
-Iustus
The good leaders : Elizabeth,Cyrus,Frederick.
The bad leaders : Peter,Tokugawa,Alexander.
The problem with this is that all the 'good' leaders have founded their own religion, while all the bad leaders have no religion (so we could convert them). I have always found that religion matters more than any other factor. That said, we will try it your way.
Does this mean we will scorn these 'bad' leaders? The reason I ask is you said:
I don't think we should group the AIs in friends and enemies
right now.We need all the trade opportunities given.
The problem with trading with everyone is we will be almost guaranteed to get 'you have traded with my worst enemy' modifiers, perhaps multiple times. In addition, we will have lots of 'you refused tribute' and 'you refused to help us'.
If we pick a few friends, then we will all know who to give in to, and who to scorn. Unless you think we should decline everyone?
With that new city our science will drop to 10%.
I do no think so. I am fairly certain I can have Machinery for us by the end of my turn, which I think would do more for our economy than Code of Laws and Civil Service combined.
We could then likely trade Compass and Machinery for code of laws (which will be cheeper to trade because of partial research), currency, and possibly even Civil Service (perhaps with Philosophy).
CoL + Civil Service also leads to Paper.
I missed that alternate path. Even so, if we can trade for Polytheism, Monotheism, and Theocracy, we can use our 3rd GS, in about 10ish turns to pop Paper right away.
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Complaining if we get a Great Scientist instead of a Great Prophet seems to me to be backwards. Right now a shrine will net us less than 10 gold/turn. If a scientist will lightbulb 1500 beakers research, thats 150 turns worth of our shrine. I agree, eventually the shrine will pay off, if we manage to spread our religon a lot, but not before we get a few more great people.
--------------
Some questions:
1.Are you still convinced CoL next is the right thing? Even with courthouses in every city, our economy will not improve much. Heck, Currency alone will help our economy as much as CoL + courthouse in every city.
2. Assuming with stick with the CoL plan, what is the next tech? Civil Service? (Thats 40+ turns of research if thats the plan, with two GS sitting doing nothing the whole time). Currency instead of trading for it? Compass?
3. When we get CoL, is it ok to trade it? (See next question)
4. Why are we not trading Drama? Or are we willing to trade for a good tech, like Currency?
5. Do we have a Diplomatic Plan? If so, can someone explain it to me please?
6. Without Horse Archers, what would you suggest we escort missionaries with? Or do you suggest no escort?
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I will play my turn either way later today. Unless there is a lot of support for the Machinery plan, I will stick with Code of Laws, make no tech trades, build some workers, elephants and hopefully some missionaries.
-Iustus