Downloaded and installed at least 20 mods. Hopefully they all work together. Non of them said that they were not compatible with other mods. How do I know if a mod is not compatible with other mods? Will it mess up the game or will the game just not start?
2 of them mods installed a file into the Mod folder (under civ 6) and not folders. Are they ok or have I doen soemthing wrong?
The diplomatic total 1.10 mod says it's not compatible with other mods that change 'diplomaticdealview.lua' file. How do I know if a mod changes that file?
Also, can I delete the read me files or are they somehow attached to the files and need to stay? Just making sure I am doing everything correctly.
I hope they all work properly, so I will finally have a massively enjoyable civ 6 game.
(I installed them all to Documents/My games/Civ6/Mods. Hopefully its the same for all of them)
I couldn't wait for answers, so I started a game with all the mods I installed enabled. When I click on start game, it takes me back to the main menu. I guess that means that one or mroe of the mods are not compatible with eachother.
How do I know which ones to disable?
2 of them mods installed a file into the Mod folder (under civ 6) and not folders. Are they ok or have I doen soemthing wrong?
The diplomatic total 1.10 mod says it's not compatible with other mods that change 'diplomaticdealview.lua' file. How do I know if a mod changes that file?
Also, can I delete the read me files or are they somehow attached to the files and need to stay? Just making sure I am doing everything correctly.
I hope they all work properly, so I will finally have a massively enjoyable civ 6 game.
(I installed them all to Documents/My games/Civ6/Mods. Hopefully its the same for all of them)
I couldn't wait for answers, so I started a game with all the mods I installed enabled. When I click on start game, it takes me back to the main menu. I guess that means that one or mroe of the mods are not compatible with eachother.
How do I know which ones to disable?
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