yakinikuman
Chieftain
Hi, aspiring hobbyist game designer/programmer here. I have an idea to create an Ultima style RPG using Civ 4. Tell me if I am crazy or not... For the record, I am pretty experienced with C++ and Python, but I haven't tried to mod Civ 4 at all. (Hence this exploratory post.)
-There would be a map with cities, roads, etc, but everything would be static. No new cities would be created, tech levels stopped.
-Player would control a single unit, be able to move around the map. Still would keep a set number of movement points per turn.
-There would be enemies wandering around the map as well. When player meets monster, we leave the world map and go to a separate, small battle map. Player (and party members) are randomly placed in one corner, some monsters of the same type placed in the other corner. In this map, combat is same as in normal Civ 4. When combat is over, we return to the main world map.
-If player goes to a city, player can "enter" and talk to city members, go to a shop, engage in subquests, etc. I think this would be easiest to accomplish through the diplomacy dialogue system - like a old school text based adventure.
Has anyone done anything like this? Is it possible with the modding hooks provided by Civ 4?
-There would be a map with cities, roads, etc, but everything would be static. No new cities would be created, tech levels stopped.
-Player would control a single unit, be able to move around the map. Still would keep a set number of movement points per turn.
-There would be enemies wandering around the map as well. When player meets monster, we leave the world map and go to a separate, small battle map. Player (and party members) are randomly placed in one corner, some monsters of the same type placed in the other corner. In this map, combat is same as in normal Civ 4. When combat is over, we return to the main world map.
-If player goes to a city, player can "enter" and talk to city members, go to a shop, engage in subquests, etc. I think this would be easiest to accomplish through the diplomacy dialogue system - like a old school text based adventure.
Has anyone done anything like this? Is it possible with the modding hooks provided by Civ 4?