Refining science victory?

That depends much on the map size. When playing larger maps (8 players and larger) you have a lot of RA's possibilities. When playing 4-6 players you don't have that option (no friends due to close borders) and you have to rely on academies for a long period of the game.

Those were both on a Large Inland Sea map on Emperor difficulty, Hot and Wet, 4BYO. There were 3 waves of RAs for each. I believe both had one settled scientist, with the rest being saved for endgame bulbs.
 
No offense, but stacking dozens of mods with insane cheat-mode buildings is not gonna help anyone's strategy for playing the actual game.

That's your opinion, but I can boost my science to high levels playing vanilla with no mods also. Civ has always been VERY easy to boost science, I can't and never have been able to understand how people struggle with this aspect of the game.
 
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