GeneralZIft
Enigma
- Joined
- Feb 25, 2019
- Messages
- 664
As per usual with my ideas, I try not to totally rework a system from scratch, so I am looking to only make interesting / vital changes to a gameplay system.
The aim of this concept is turn Religion into a Battlefield that is multi-Civilisation rather than a single player effort.
Religious Host and Religious Members
The Civilisation who founds the religion becomes the religious host, and all other Civilisations who have this majority religion become religious members.
Members will gain bonuses akin to Hosts, even if they are not the Host, they gain a weakened version of the same bonuses.
This is instead of some bonuses being Founder-only.
So for example, Tithe provides 1 gold for 4 religious citizens worldwide, for the Host. But for each Member: Tithe provides 1 gold for 6 religious citizens worldwide.
In other words, the bonuses that usually encourage the Founder to spread the religion are now also available for the Members, such that they're pushed to also spread the Religion.
Removal of Religious Victory
For this idea to work, the religious victory needs to cease to exist.
This way, Members would not be directly funding the Founder's Victory.
Members become Hosts
If the Host Civilisation is wiped out, there are two options for implementation.
Option one: the member with the largest population with this Religion becomes the new Host
Option two: the oldest member with this Religion becomes the new Host.
This adds a secret tension that pushes Members to potentially destroy the Host and steal the Religion for themselves, and gain all the relevant bonuses they would've had, had they founded it themselves.
Now, what would happen is that Religions essentially become early game (forced) Alliances.
Essentially, it's possible for Civilisations who do not happen to found a religion to be able to 'play the Religious game' by gaining actually relevant bonuses from Religions, and also being able to steal it.
Possible Extensions:
What do you guys think?
The aim of this concept is turn Religion into a Battlefield that is multi-Civilisation rather than a single player effort.
Religious Host and Religious Members
The Civilisation who founds the religion becomes the religious host, and all other Civilisations who have this majority religion become religious members.
Members will gain bonuses akin to Hosts, even if they are not the Host, they gain a weakened version of the same bonuses.
This is instead of some bonuses being Founder-only.
So for example, Tithe provides 1 gold for 4 religious citizens worldwide, for the Host. But for each Member: Tithe provides 1 gold for 6 religious citizens worldwide.
In other words, the bonuses that usually encourage the Founder to spread the religion are now also available for the Members, such that they're pushed to also spread the Religion.
Removal of Religious Victory
For this idea to work, the religious victory needs to cease to exist.
This way, Members would not be directly funding the Founder's Victory.
Members become Hosts
If the Host Civilisation is wiped out, there are two options for implementation.
Option one: the member with the largest population with this Religion becomes the new Host
Option two: the oldest member with this Religion becomes the new Host.
This adds a secret tension that pushes Members to potentially destroy the Host and steal the Religion for themselves, and gain all the relevant bonuses they would've had, had they founded it themselves.
Now, what would happen is that Religions essentially become early game (forced) Alliances.
Essentially, it's possible for Civilisations who do not happen to found a religion to be able to 'play the Religious game' by gaining actually relevant bonuses from Religions, and also being able to steal it.
Possible Extensions:
- Ability for Religious Members to create a Schism with this system
- Options for Religious Members to Host a mini-UN-style meeting where you can enact some type of Religious policy
- Options for Religious Members to condemn other players.
- Notification: Religion of <Religion> has agreed to condemn <Your Country> // This leads to reduced tourism from that particular religious citizen for example
What do you guys think?