There's an XML tag for disabling techs.
Set
<bDisable>0</bDisable>
in Assets/XML/Technologies/TechInfos.xml
to
<bDisable>1</bDisable>
The quick and easy way to remove a unit from the game is to have it require a disabled tech.
In Units/UnitInfos find the unit and change this tag
<PrereqTech>TECH_GUNPOWDER</PrereqTech> or whatever, to
<PrereqTech>TECH_FUTURE_TECH</PrereqTech> or whatever tech you have disabled.
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