Remove Research Agreements

Del69

Chieftain
Joined
Oct 6, 2008
Messages
34
Location
Covington, WA
Just a small mod that disables the ability to learn research agreements, disabling them without actually removing them from the game. The diplomacy screen will always say "Neither player has researched the required technology....." when you hover over them.

Up on the ModHub.
 

Attachments

Great, I'm in the middle of a game at the moment. I'm looking forward to trying the new map scripts with this mod.
 
Hmmmm... doesn't removing research agreements unbalance scholasticism (ie. no Research agreements would make me spend all my money on city states and the resulting science that goes with it). Or do the AIs suddenly start spending more on CS as well with this active?
 
Playing with this mod now and the Historic game pace mod; the AI seems to be able to do research agreements just fine (and even offers them to me).
 
Doesn't this mod duplicate functionality that is already in the game? (You can disable RAs in the game setup screen.)

Edit: Hmm, wait, strange, I thought I remembered there being such an option, but now I don't see one.
 
We need an update on this that works in G&K!

I made similar mod for myself that works in G&K. I haven't published it on steam since its so unfinished but here it is incase you still need :)

This mod works the same way as the original. It just disables research agreements without removing them (you still see them in the trade).

ps. just providing this as original one seems inactive. Happy to remove this if it turns out to be otherwise - no hijack intended :p

View attachment No research agreements (v 1).civ5mod
 
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