request for better naval units

blshear1

Chieftain
Joined
Dec 1, 2005
Messages
11
I was wondering if anyone else noticed the lack of good navy units. I mean could somebody create a mod that has a cruiser and ageis cruiser + a nuke sub that would make the game some much better
 
I miss the naval warfare i had in Civ 3... I actually already created me a nuclear sub (without new graphic as i don't think you can do that yet) and it even holds 5 ICBMs... nice for hiding my missles from enemy spys :P

I am gona try and create a few more units... mainly because i don't like Destroyers seeing my submarines... takes the fund out of subs when the most common unit can see them :P
 
It’s an esthetic problem but it drives me nuts how all naval units lean madly into curves like racing boats.
Doesn't anybody at Firaxis own a sailing boat?
Sailing boats lean most of the time away from the turning point.
I have not seen any large ships lean that hard either and I suspect they do it into the other direction too.
Can anybody tell what makes a racing boat lean like a motor bike? Is it the engine, rudder, or hull?

I know ... I am being picky ;)
 
Exavier said:
I miss the naval warfare i had in Civ 3... I actually already created me a nuclear sub (without new graphic as i don't think you can do that yet) and it even holds 5 ICBMs... nice for hiding my missles from enemy spys :P

Remember the one I did for myself in Civ 3. Modded my subs and Aegis cruisers in Civ 3 to hold either tactical nukes or cruise missiles :)

I was wondering if anyone else noticed the lack of good navy units. I mean could somebody create a mod that has a cruiser and ageis cruiser + a nuke sub that would make the game some much better

Could try the lost units mods. Adds a few new naval units. Ship of the Line, Aegis Cruiser, Cruiser (I think), Privateer, etc.

Nuclear subs you could try using the Civ 4 Realism Mod.

Kushan
 
Yea i loved cruise missles... especially after i modded them to fit on the nuke subs... made a nice beachead assault feature :P

Oh btw a warning to anyone modding ships (and balancing them)... Make sure you have a surface ship the can see subs... in my current modded version you need a sub to see a sub... the AI has so far wiped out 30 fishing boats because I can't track his subs down... though it is pretty funny :P
 
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