General Tso
Panzer General
Would it be possible to allow in game changes (via Lua) to the database that would be recognized by a modified dll. For example MIN_CITY_RANGE in GlobalDefines appears to only be accessed in the DLL. I would like to have the option within Lua (during the Advanced Setup Screen) to change this value.
It would be awesome if this functionality was available in a modded DLL that didn't change game play in any other way (unless the other changes where optional). The best method would be to change the way the database works so that all values could be changed by Lua. Unfortunately I'm guessing that it would be beyond the scope of a mod. If that's the case would you have any interest in creating a mod that would allow Lua access to certain database objects? If such a thing is possible and you are interested, perhaps you could start a request thread for possible database items that could be included in the mod.
I know that this is a big request but I thought I'd try seeing if it's possible and if you are interested. If you're not, no problem - I understand we all have a limited amount of time for modding.
It would be awesome if this functionality was available in a modded DLL that didn't change game play in any other way (unless the other changes where optional). The best method would be to change the way the database works so that all values could be changed by Lua. Unfortunately I'm guessing that it would be beyond the scope of a mod. If that's the case would you have any interest in creating a mod that would allow Lua access to certain database objects? If such a thing is possible and you are interested, perhaps you could start a request thread for possible database items that could be included in the mod.
I know that this is a big request but I thought I'd try seeing if it's possible and if you are interested. If you're not, no problem - I understand we all have a limited amount of time for modding.