Request: Need SaveGames

Killtech

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the thread title says it already: i need some save games. but only form people using RoM with recommended AND install of 1.73E so it's no problem to get them to load without an error. other then that there every save game is appreciated, no matter which game speed, map, which time or age. the more they differ the better.

what i want with these save games for:
i want to make several balancing mods for RoM & AND and i actually don't have any own loadable save games available (because of using special mods before). furthermore my save games always have the very strong signature of my own play style so they show the game only from one viewpoint. for balancing however i need a broader field of view.

the idea is to look how different players play and how they develop their economy, to compare and localize too powerful or to useless buildings/improvements/civics. also i want to see how different the problems become with too much/too few health or happiness on different map types and resource access situation. in the end i want to see how much the total yields/modifiers/happiness/health of cities in different ages will be to see what needs to be turned down and what increased.

currently i noticed that there is a overproduction in production and commerce/science which results in the players discovering new techs faster and needing less turns for production form age to age. in other words: the game speed changes during the game and while you might start at snail in the ancient the game will seem to progress like on 'epic' around the industrial age.

so please, post your save games for the greater good ;)

EDIT:
ok i should be more flexible on the configuration. i take any saves no matter what configuration provided you post the install log (which modules are active) with them and write down all other additional mods you run so i have a chance to load them.

and if you remember it is helpful to post the custom game options too. after all it makes a big difference whether tech trading is active or not.
 
currently i noticed that there is a overproduction in production and commerce/science which results in the players discovering new techs faster and needing less turns for production form age to age. in other words: the game speed changes during the game and while you might start at snail in the ancient the game will seem to progress like on 'epic' around the industrial age.

This is the main reason I feel like I need to play on snail, because I start with marathon but suddenly when I get my civics sorted out I start progressing so fast its not funny.

I play on Custom Install of AND with all on except (War Prices, UI, extra Buildings). So I dont know if my saves would do you any good :-/ , plus I disabled distance from palace as a factor from Revolutions mod.

I do wish you luck on whatever you are working on.
 
ok i should be more flexible on the configuration. i take any saves no matter what configuration provided you post the install log (which modules are active) with them and write down all other additional mods you run so i have a chance to load them.
and if you remember it's helpful to post the custom game options too. after all it makes a big difference whether tech trading is active or not.

anyone?
 
Im currently playing on advanced start in the transhuman era on a PW2 standard.
If you want it Ill just have to update the patch after work
 
Sure, here is my current save game and log file.

Spoiler :
Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Sports {Civic Buildings} {Early Buildings} ANM {Historical Wonders} Formations {Better RoM} Guilds {Modern Corporations} {Deep-Red Interface} {Blue Marble Terrain} {Improved Artwork} {Civic Diplomacy} {Trading Posts}

Install Type:
Custom

Version:
1.73

Install Directory:
C:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Windows
 

Attachments

I would post as soon as I start new game =)
(My current game CTD-ed and I have to wait for Afforess to cure it if that's possible =) )
Btw, really, you could've take saves from bug thread. I mean they ARE bugged, but at the same they are capable of giving some info and there are plenty of them.
 
Here you go. I did notice before I closed it that Im still using the Vassalage civic, and I normally use the President civic at that time, and the game itself is almost over. Once Egypt and Russia are conquered I will prob lose interest.
And you might be able to notice I like to "help" the AI with its city placement


Spoiler :
Installed Components:
{Required Files} {Military Civics} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} {Civic Buildings} {Early Buildings} ANM {Historical Wonders} {Better RoM} {Modern Corporations} {Blue Marble Terrain} {Improved Artwork} {Civic Diplomacy} {Trading Posts}

Install Type:
Custom

Version:
1.73

Install Directory:
C:\Program Files\2K Games\Firaxis Games\Sid Meier's Civilization 4 Gold\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
WinXP
 

Attachments

... lol. you are right. i seldom look in this thread. just looked through and a lot a advanced save games for me. yeah, i don't play the game and thus do not need to care much about bugs or anything. thanx for the tip.

and thanks for the save vamperium. good think i don't rely only on my own as i do not use a cottage economy. interesting...
is the game on snail speed?

EDIT: thx gramcrkr, i'll check yours tomorrow
 
... lol. you are right. i seldom look in this thread. just looked through and a lot a advanced save games for me. yeah, i don't play the game and thus do not need to care much about bugs or anything. thanx for the tip.

and thanks for the save vamperium. good think i don't rely only on my own as i do not use a cottage economy. interesting...
is the game on snail speed?

EDIT: thx gramcrkr, i'll check yours tomorrow

Yes it is, and the AI built all of those.
 
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