For some reason the Point Game does not count until the "final" year (2050). You should be able to end the game and get a win "point" wise sooner. There is nothing yet available to do so.
I disagree, imho the whole point about a points win is that it comes at the end of normal time, and is a tie breaker after no one has won outright.
I do, however, agree with a resign button, it makes sense, but believe you should lose, even if you're ahead on points, if you use it.
I agree, there should be a "resign" button.
It should be right next to the "next turn" button.
If you are ahead in points, then you will more than likely be able to win in any other victory. There are those who intentionally do not use another victory (unless forced to do so if the AI is close) just to rack up the points. A point win is not a default "tie breaker". Points do get you on the HoF, but getting there early is still a win, if you have the most points. If you resign and are not ahead point wise, you do not win. Why would you also not win if you were ahead point wise?
Personally, I would have the game end after 1000 turns, but that is just me. I suppose for me quitting at 500 turns would be a short game. I am not sure though that every one sees it that way and should be able to bow out and win at any time with the most points.
While I understand what you're saying, I'm still not sure I agree. Let me put a case in point to you:-
A player is ahead on points, and he gets DoWed by 2 or more civs and virtually wiped out, The reason is he's basically let the other civs have their way too much by playing a poor game. Obviously his score now is well behind, yet that player can go back to the previous save where he was ahead in points, and win a game he was destined to lose. That is the reasoning behind my opinion, that it could be abused, and would therefore be, imho, a possible cheat.
Having said that, it is a single player game, so we make our own rules... for example,
I never go back to a previous save, even if I make a silly mistake, I run with it; but I have no problem with folks that do go back if they wish to.
I have no doubt that most folks on here wouldn't use it as in the example above, but I understand why Fraxis haven't put it in, as it could be abused.
Your idea of extended games with far more turns, and having a certain turn, after which a points win is possible, is an excellent one, and is a far more sensible way of doing it. That I would support, as it makes far more sense. The only provision I would have, is that the turn at which a points win can be claimed should be high enough to ensure that it has a more than reasonable chance of being genuine.
No, cool stuff like regenerate map, resign and active game stats and graphs were not included in Civ5 and still haven't been implemented 16 months or so after release.Does anyone know if there is a resign button where your game simply stops and registers as defeat in HOF? Makes rage quiting feel a bit more... honourable?![]()