Resign button?

kamex

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Does anyone know if there is a resign button where your game simply stops and registers as defeat in HOF? Makes rage quiting feel a bit more... honourable? :rolleyes:
 
I agree with this. Sometimes I know I've lost a game, and I'd like it to count in the HoF, and get to see the replay.
 
There's not a way to get a doomed game into the HOF early.

But I guess you could disband your entire military and DOW everybody and just wait for them to conquer you.

Myself if I realize I've lost a game just hit exit to main menu and then delete all saved files.
 
For some reason the Point Game does not count until the "final" year (2050). You should be able to end the game and get a win "point" wise sooner. There is nothing yet available to do so.
 
For some reason the Point Game does not count until the "final" year (2050). You should be able to end the game and get a win "point" wise sooner. There is nothing yet available to do so.

I disagree, imho the whole point about a points win is that it comes at the end of normal time, and is a tie breaker after no one has won outright.

I do, however, agree with a resign button, it makes sense, but believe you should lose, even if you're ahead on points, if you use it.
 
This drives me crazy too. It is such a small thing but it is another thing that takes away from the experience for me. I like to keep track of what Civ's I played, look at Wins and Losses etc. Now when I am losing ... I either have to grind out turns which makes no sense or just Quit and the game disappears like it never existed. I know there are many things that needed fixin' and it is a minor gripe but I lseriously hope it will be added with each patch lol. It just doesn't seem like it would take much to slide in there.

Finally, the other day I made it to the late game and made a stand against Persia and failed. The game was over. I started a war ... gave them all my cities except capital and declared War on every AI. They still left me alone defenseless and wouldn't take my Capital lol. Persia finally won on a Diplo but since I sold all my cities my Point Total looked awful and it took me about another hour to close out the game. Would of liked to been able to resign with still a decent empire and concede.
 
I disagree, imho the whole point about a points win is that it comes at the end of normal time, and is a tie breaker after no one has won outright.

I do, however, agree with a resign button, it makes sense, but believe you should lose, even if you're ahead on points, if you use it.

If you are ahead in points, then you will more than likely be able to win in any other victory. There are those who intentionally do not use another victory (unless forced to do so if the AI is close) just to rack up the points. A point win is not a default "tie breaker". Points do get you on the HoF, but getting there early is still a win, if you have the most points. If you resign and are not ahead point wise, you do not win. Why would you also not win if you were ahead point wise?

Personally, I would have the game end after 1000 turns, but that is just me. I suppose for me quitting at 500 turns would be a short game. I am not sure though that every one sees it that way and should be able to bow out and win at any time with the most points.
 
I agree, there should be a "resign" button.

It should be right next to the "next turn" button.
 
If you are ahead in points, then you will more than likely be able to win in any other victory. There are those who intentionally do not use another victory (unless forced to do so if the AI is close) just to rack up the points. A point win is not a default "tie breaker". Points do get you on the HoF, but getting there early is still a win, if you have the most points. If you resign and are not ahead point wise, you do not win. Why would you also not win if you were ahead point wise?

Personally, I would have the game end after 1000 turns, but that is just me. I suppose for me quitting at 500 turns would be a short game. I am not sure though that every one sees it that way and should be able to bow out and win at any time with the most points.

While I understand what you're saying, I'm still not sure I agree. Let me put a case in point to you:-

A player is ahead on points, and he gets DoWed by 2 or more civs and virtually wiped out, The reason is he's basically let the other civs have their way too much by playing a poor game. Obviously his score now is well behind, yet that player can go back to the previous save where he was ahead in points, and win a game he was destined to lose. That is the reasoning behind my opinion, that it could be abused, and would therefore be, imho, a possible cheat.

Having said that, it is a single player game, so we make our own rules... for example,
I never go back to a previous save, even if I make a silly mistake, I run with it; but I have no problem with folks that do go back if they wish to.

I have no doubt that most folks on here wouldn't use it as in the example above, but I understand why Fraxis haven't put it in, as it could be abused.

Your idea of extended games with far more turns, and having a certain turn, after which a points win is possible, is an excellent one, and is a far more sensible way of doing it. That I would support, as it makes far more sense. The only provision I would have, is that the turn at which a points win can be claimed should be high enough to ensure that it has a more than reasonable chance of being genuine.
 
While I understand what you're saying, I'm still not sure I agree. Let me put a case in point to you:-

A player is ahead on points, and he gets DoWed by 2 or more civs and virtually wiped out, The reason is he's basically let the other civs have their way too much by playing a poor game. Obviously his score now is well behind, yet that player can go back to the previous save where he was ahead in points, and win a game he was destined to lose. That is the reasoning behind my opinion, that it could be abused, and would therefore be, imho, a possible cheat.

Having said that, it is a single player game, so we make our own rules... for example,
I never go back to a previous save, even if I make a silly mistake, I run with it; but I have no problem with folks that do go back if they wish to.

I have no doubt that most folks on here wouldn't use it as in the example above, but I understand why Fraxis haven't put it in, as it could be abused.

Your idea of extended games with far more turns, and having a certain turn, after which a points win is possible, is an excellent one, and is a far more sensible way of doing it. That I would support, as it makes far more sense. The only provision I would have, is that the turn at which a points win can be claimed should be high enough to ensure that it has a more than reasonable chance of being genuine.

I can also agree with you on your point, if it were a competition between other humans. Being vain in your own HoF is fine with me also. This game moves along quite well and reloading is a lot less for me, than I was accustomed to in earlier versions. Time travel is a crutch and if you ever want to compete with other humans, it should be avoided at all cost.

Games of TOT used to take me over a year to play and time travel was better than starting all over to "get it right". In my last game there are two entries that have the same date attached in my HoF. One the AI won and one I won. I gave gold to the wrong CS. Just doing that one wrong decision, was frustrating, and a funny deal breaker. But I would also not advocate time travel just to make it, until you absolutely know you can make it. Otherwise it is a bad habit and the only way you will ever make it. That only makes one a false winner and not a good player.
 
Does anyone know if there is a resign button where your game simply stops and registers as defeat in HOF? Makes rage quiting feel a bit more... honourable? :rolleyes:
No, cool stuff like regenerate map, resign and active game stats and graphs were not included in Civ5 and still haven't been implemented 16 months or so after release.

Will these handy features be implemented? Probably not, or at least probably not for free. Babies and bath water.
 
I agree with TPQ. The things he mentions would make the game more convenient and enjoyable. I don't know why they will not add these things, especially regenerate map. Earlier games had them.
 
I always liked seeing all of my scores in the HoF. It was easy for me to keep track of the Civs I was playing. I play all of the Civs and liked to see the score if I was getting beat and so I could go back to that Civ again (when I felt like it).

In Civ4 I use to look at my HoF and try to improve on my poorest score/Civ.

Not having a resign button does take some of the enjoyment out of the game for me.
 
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