Reskin effects

Discussion in 'Civ4 - Creation & Customization' started by dood100125, Oct 20, 2010.

  1. dood100125

    dood100125 Chieftain

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    I want to reskin the flames and the FFH2 dragon to another color and dont know how.
    I have played around with the nif and cant really put together how the effects work. I want to learn to edit and add effects for later on to could any body help me please?:)
     
  2. PPQ_Purple

    PPQ_Purple Techpriest Engineer

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    The effects for the dragon unit are specific in that they are shared between multiple (all) dragons in FFH.

    So instead of the unit folder, they are located in the fallowing path: [your FFH folder]\art\effects\dragon

    You will find all the relevant files there, and changing the color should be a simple reskin job. (.dds file editing)


    This said, since you are editing the dragon I assume you have already unpacked the archive file. If not, you have to do so in order to reach the unit models and the effects.
    Also, I am assuming you just want to change the original effect, not create a new one. If you want to make a new one, that I must admit I can't help you with. But someone else will be able to certainly.
     
  3. dood100125

    dood100125 Chieftain

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    Ya I just want to know how to add existing effects to a unit and thanks for the info.
     
  4. dood100125

    dood100125 Chieftain

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    How is the nif connected to the effect.xml I want to tell it to use a recolored effect but I have no idea where to change it?
     
  5. The_Coyote

    The_Coyote Emperor

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    In the nif there is a placeholder node at which position the effect is played. But the "real call" for the effect is in the text keys of the animation files (kfs).

    Open the strike kf with nifskope, look at the text keys and you should see an entry like: Effect:Node_X:Effect_Y. Node_X is the name of the placeholder node in the nif, Effect_Y links to an effects.xml entry. (see also)
     
  6. dood100125

    dood100125 Chieftain

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    Cool thanks for the info.
     

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