Reskin effects

dood100125

Chieftain
Joined
Sep 13, 2010
Messages
34
Location
Manitoba
I want to reskin the flames and the FFH2 dragon to another color and dont know how.
I have played around with the nif and cant really put together how the effects work. I want to learn to edit and add effects for later on to could any body help me please?:)
 
The effects for the dragon unit are specific in that they are shared between multiple (all) dragons in FFH.

So instead of the unit folder, they are located in the fallowing path: [your FFH folder]\art\effects\dragon

You will find all the relevant files there, and changing the color should be a simple reskin job. (.dds file editing)


This said, since you are editing the dragon I assume you have already unpacked the archive file. If not, you have to do so in order to reach the unit models and the effects.
Also, I am assuming you just want to change the original effect, not create a new one. If you want to make a new one, that I must admit I can't help you with. But someone else will be able to certainly.
 
How is the nif connected to the effect.xml I want to tell it to use a recolored effect but I have no idea where to change it?
 
In the nif there is a placeholder node at which position the effect is played. But the "real call" for the effect is in the text keys of the animation files (kfs).

Open the strike kf with nifskope, look at the text keys and you should see an entry like: Effect:Node_X:Effect_Y. Node_X is the name of the placeholder node in the nif, Effect_Y links to an effects.xml entry. (see also)
 
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