Reskinning axeman => berserk?

Master Kodama

Nitpicker
Joined
May 2, 2004
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Reskinning units to look like different versions of the same unit (dif. camo type etc.) is nifty, and all well and good, but I think that until implementing models becomes possible (?), reskinning units to look like NEW, completely different units, possibly new UU for new civs (or whatever), would be much more useful.

I've been inspecting the some of the existing units and I think that reskinning the axeman to look like a Viking UU would work quite well and be not to difficult for an experienced skinner. Just reskin his helmet, give him some more clothing (and boots), give him some chainmail perhaps, change his "kilt" into studded leather or the extension of a chainmail or quilted tunic, and poof, instant Viking. Unfortunately, I am not an experienced skinner, so I'd rather not take this task on myself and botch it.

Any takers? If you don't like this idea, I'm sure I can come up with some others (which is to say, I already have) :D
 
Bumpity, bumpity :bump:

Nobody wants to do this reskin? Maybe the forums are just running short on people with actual skills and long on people like me who just talk a lot and shamelessly promote their own ideas. :lol:
 
Just a question, but where are the skins located and how (what program) do you use to look at them?
 
(bump)

I know there are at least a few folks out there doing reskinning, and I know there are also a number of people who want this skin to get made -- but it would appear that those two groups don't overlap. :p
 
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