Ekmek
on steam: ekmek_e
It should be realistic for conquests...
I'd like to see it where we can renmane resources like we can units in PTW. Keeping them the same for building requirements but having them naamed like Iraqi Oil or Texas Oil.
And my next request (kind of ties into the first) is that we can edit Resources for how long they last. Instead of the random disappearcance set by numbers, how about
editing by # of Turns it had a road to it and connected to a city
resources disappearing with a certain tech (several options like slaves with Emancipation, some ancient resources that are abundant now like Dyes)
suggestions????
I'd like to see it where we can renmane resources like we can units in PTW. Keeping them the same for building requirements but having them naamed like Iraqi Oil or Texas Oil.
And my next request (kind of ties into the first) is that we can edit Resources for how long they last. Instead of the random disappearcance set by numbers, how about
editing by # of Turns it had a road to it and connected to a city
resources disappearing with a certain tech (several options like slaves with Emancipation, some ancient resources that are abundant now like Dyes)
suggestions????