Resources on self-made maps?

Joined
Mar 21, 2011
Messages
504
Location
Germany
Hi guys!

To improve my skills on higher levels I created a map (= create a random map with the editor, made some adjustments and picked a starting location) which would offer me a great SSC location nearby (whale, silk, wine and rivered wheat (to be silk later on)), but when I start the game itself with pre-made map, the huts and specials are all mixed up. I know about the resource-seed-basics, so how can I preserve the seed from a created map into the game? The program asks me if the starting locations should be random (of course not), but not about the seed...
 
In the map editor, there is a command under "tools" called "set resource seed" (you can also press "s" to activate it). There, you can set one of 64 patterns of specials (higher numbers are reduced to a number between 1 and 64). Choosing to set the resource seed as "1" will make the resources random. If you want pre-determined resource locations, choose a number other than 1 for that box.
 
Prof. Garfield is right as usual. if you do not want to change your map, go back to your map and change the seed to 65 and save it. That should solve the problem.
 
Thanks for your help, it work! Too bad my other plan didn't work out, letting the indians start at a nice trading spot 20 tiles away from my SSC-location (for trade route bonus and early keyciv-contact). Got the Celts there and Mongols on a different continent where they are struggeling with Zulus.
 
Thanks for your question, Ali! ;)
I just realized I can pick the opponents in the none-standard-rules menu. I thought (or hoped) the program would pick the indians since they were the only other civ with a designated starting location.
Learned something new again...:borg:
 
I suspected as much. Indeed one way is to hand pick your opponents. Another way is to place starting positions for all rivals. By placing civs of one color very close by to one another (starting positions have to be at least two tiles away from another starting position even for same colored civs) you can be assured that you will have a neighbor in a general vicinity but not be sure who or exactly where.
 
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