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Rex's Map Pack

Discussion in 'FfH2 Modmods, Scenarios, and Maps' started by Rex rgis of Ter, Mar 22, 2008.

  1. Xuenay

    Xuenay Chieftain

    Joined:
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    Location:
    Finland
    I tried playing Cultured Explorers as a multiplayer game with a friend, but we got an Out Of Synch error from turn one. Re- and disconnecting didn't help, as the OOS hit the instant he got connected again.

    Have others tried playing these maps as multiplayer, is this normal? Might the fact that we were playing 0.32e, and the maps were designed for 0.32b, have anything to do with it?
     
  2. Rex rgis of Ter

    Rex rgis of Ter Me I'm a Creator

    Joined:
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    Location:
    Erebus
    New Version-

    Cultured Explorers
    • Removed several dwarven shadows
    • Misty Island is now only for looks
    • Fauns removed, 2 saytrs added
    • Balor Removed
    • Compact Enforced added and Requires complete kills removed

    Mulcarn's Waste
    • Changed Doviello Starting Units (Added Lucian)
    • Added Brigit and Ring of Carcer (It's well hidden)

    I finished my Kuriorate game and flipped Jubillee on turn 334 (Better than Legendary Culture). However, Requires complete kills and Hyborem prevented a conquest victory.
     
  3. Demus

    Demus Chieftain

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    i could pick up the grimoire with a waterwalking cultist, which was nowhere near level 15... so that's not working
     
  4. Rex rgis of Ter

    Rex rgis of Ter Me I'm a Creator

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    I'll take a look at it.

    I'm thinking perhaps of deleting that island and replacing it.

    Thanks for the feedback.
     
  5. Demus

    Demus Chieftain

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    by the way, just out of curiosity: how on earth are you supposed to get a lvl 15 unit? i cleared the entire map using 1 speaker backed up by 2 cultists, and the speaker only got to 9.
     
  6. DharmaMcLaren

    DharmaMcLaren Chieftain

    Joined:
    Dec 18, 2007
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    Location:
    Scotland
    That cultured explorers map was very fun - a really interesting play style. When can we expect more?
     
  7. Xuenay

    Xuenay Chieftain

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    Finland
    Since you didn't mention any 0.32b / 0.32e updating, I take it that that version difference isn't a likely reason for the OOS errors mentioned in my previous post?
     
  8. Rex rgis of Ter

    Rex rgis of Ter Me I'm a Creator

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    Version difference is probably not the reason. But I've never played multiplayer and know little about it.

    @Demus

    You can only get 100 xp from barbs, so you must attack Perp. I got a lvl 10 hill giant from harassing him. You have to use HN units. A smart strat would be to attack the city when you control a tile beside it.
     
  9. Rex rgis of Ter

    Rex rgis of Ter Me I'm a Creator

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    Location:
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    The Magick Isles

    While Os-Gabella and Valledia the Even build up their empires in far away lands, Dain and Tebryn Arbandi were sent to lay claim to the most magical land in Erebus. Conatining many mana nodes, several islands, including the Isle of the Beast, Isle of Balance, the Red Isle, and more, the two mages must use their magic to overcome and lay claim to the Magical treasures of the isles.

    Civilizations:
    Amurites
    Sheaim

    The Isles include-
    Isle of the Beast
    The site of a once great mage city of Patria, the lord of the isle, Gastrius destroyed when the inhabitants rose up in favour of Kylorin. He destroyed the city, and turned the three leaders of the rebellions into Minotaurs cursed with a uncurable disiease.
    Isle of the Crown
    This is the centeral and largest island, home to Dain, Tebryn, and the Large obstacle between them.
    Isle of Balance
    A symmetrical island inhabited by Druids who worship Dagda.
    Nantosuelta's Isle
    The Icy Isle
    A frozen Island to the north ruled by a witch and her frostling subjects.
    The Red Isle
    A fiery hell on earth home to rifts between Erebus and Hell.



    On Age of Dragons-

    Expect to see some regions in Age of Dragons to look like come of these maps!
    (Cultured Explorers, Alfheim, Magick Isles, Mulcarn's Spine, and Sirona's Vale are all included.)
    It's a standard sized map so it's takinga long time. Also, I'm working a map for gods of Old so there is a delay.
     
  10. Rex rgis of Ter

    Rex rgis of Ter Me I'm a Creator

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    Sea of Copper

    The Sea of Copper did not use to exist. In the Age of Magic it was a great basin where the Kraz- Ke- Zhun mined and built their cities. When the age of Ice came, the basin was filled by glaciers, which melted upon Mulcarn's death creating a sea. The sea is known for it's bountiful Metal Ore, which has attracted many Tribes. The Khazak and Hippus start on continents on either side of the map, with the Lanun starting on a southern island.

    Civilizations:
    Hippus
    Lanun
    Khazak

    The muses struck me so I created this map out of whim.
     
  11. Morni

    Morni Chieftain

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    Surely you mean Amurites and Sheaim?
     
  12. Demus

    Demus Chieftain

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    Just played through the first half of a khazad game on this map. There are two things i think need improving with their position:
    1. I would have strongly prefered it for there to be a land bridge to the mainland. Right now, they need to use boats to get out of their corner of the map.
    2. The gem island. Unfortunately, you need a road going from the resource to a city in order to gain that resource. Since it's on a 1-tile island, the only way for the khazad to get gems is to settle on top of the island.
     
  13. Rex rgis of Ter

    Rex rgis of Ter Me I'm a Creator

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    1. The Map is supposed to have a strong amount of ship use. The Khazak can expand south and fit many cities, followed by founding on the northern island.

    2. The Gem Island is a plains, hill (+1 hammer, ) and has 4 (5?) sea food resources. It's made to be a ssemi- GP farm.
     

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