After having visited Italy more than once and coming to appreciate its incredible history, I’ve had an idea for an RFC modmod centered on medieval Italy. That’s right, an entire map on just one small section of Europe—not just the peninsula and nearby islands, I’d likely include Austria proper, southeastern France, the Adriatic coast, and possibly the Balears as well. I feel that this would allow a level of depth and accuracy uncommon in wider-ranging RFC mods.
Given that I would really want the focus to be on the medieval era and on a diverse start I’d have the start date be roughly 1000 AD, which gives a diverse start both nation-wise and religiously. The Emirate of Sicily and Byzantine Empire still possess territory in the south but would very quickly come under attack from the Normans, there are a whole bunch of merchant republics (vying for coastal cities and influence abroad), and an interesting mix of Lombard petty states. Later spawns would be complex, often coming at the collapse of larger states, and could happen more than once—local autonomy is the default in this time period. In the late game Austria and France would become existential threats fighting over northern Italy—I’d suggest an end date around 1600.
One big way gameplay would change in this mod would be the raising of armies—if at all possible, I’d prefer it to involve a simulation of raising armies as levies as opposed to keeping a professional force, which I’d do by making armies cheap to build in hammers but vastly expensive to maintain for long. Mercenaries would only be available to the wealthiest nations.
I know that the development of this modmod is certainly never going to happen, not least because I know nothing about coding, but I wanted to put my thought out there at least.
Given that I would really want the focus to be on the medieval era and on a diverse start I’d have the start date be roughly 1000 AD, which gives a diverse start both nation-wise and religiously. The Emirate of Sicily and Byzantine Empire still possess territory in the south but would very quickly come under attack from the Normans, there are a whole bunch of merchant republics (vying for coastal cities and influence abroad), and an interesting mix of Lombard petty states. Later spawns would be complex, often coming at the collapse of larger states, and could happen more than once—local autonomy is the default in this time period. In the late game Austria and France would become existential threats fighting over northern Italy—I’d suggest an end date around 1600.
One big way gameplay would change in this mod would be the raising of armies—if at all possible, I’d prefer it to involve a simulation of raising armies as levies as opposed to keeping a professional force, which I’d do by making armies cheap to build in hammers but vastly expensive to maintain for long. Mercenaries would only be available to the wealthiest nations.
I know that the development of this modmod is certainly never going to happen, not least because I know nothing about coding, but I wanted to put my thought out there at least.