In windowed-mode it works a lot better.
I managed to grab about half of the territory. To fill up the gaps and to "connect" resources I think I'll need Starbases, so I switch to constructor-building mode.

I now notice the Tab-key will jump towards my next ship. That's nice so I don't have to search for them. I still have to take newly produced ships out of orbit. I need to find a way to spot all ships in orbit as I've lost some turns for this. And I need my Constructors for Starbases.
I build 1 constructor too many (as I kept 1 in orbit unnoticed and the Arcean Empire stole one of my planets. I upgraded him to a freighter and send him away. This type of upgrading is something that I like in the game.

I also dsicover that the 2 crashes to Desktop caused strange effects. First of all, the game crashed during the UP meeting and when the autosave got me back the UP was over. Furthermore; I lost some Industry because of it.

Apart from those things, the game is nice to play. It does provide fun and a sort of "1 more turn" element. Even if I don't know when a turn actually ends. Sometimes when I move a ship, the game seems to go to the next turn without the green "turn button" being pressed. I'm going to have to be careful with those things.
Another thing to be careful about is the scroll-bars. They work crappy and aren't really user-friendly. Either my mouse-wheel needs to do overtime -or- the drag-and-drop way has to be used. But using that drag-and-drop way the scroll bar slips away from under the mouse regularly, which means we have to go back with the pointer and drag further from where we left it behind.

What I do like is the scroll-bars becoming active as soon as the mouse-pointer is in their section. No move, click and scroll, just move and scroll. That works very comfortably.
I managed to grab about half of the territory. To fill up the gaps and to "connect" resources I think I'll need Starbases, so I switch to constructor-building mode.

I now notice the Tab-key will jump towards my next ship. That's nice so I don't have to search for them. I still have to take newly produced ships out of orbit. I need to find a way to spot all ships in orbit as I've lost some turns for this. And I need my Constructors for Starbases.
I build 1 constructor too many (as I kept 1 in orbit unnoticed and the Arcean Empire stole one of my planets. I upgraded him to a freighter and send him away. This type of upgrading is something that I like in the game.

I also dsicover that the 2 crashes to Desktop caused strange effects. First of all, the game crashed during the UP meeting and when the autosave got me back the UP was over. Furthermore; I lost some Industry because of it.


Apart from those things, the game is nice to play. It does provide fun and a sort of "1 more turn" element. Even if I don't know when a turn actually ends. Sometimes when I move a ship, the game seems to go to the next turn without the green "turn button" being pressed. I'm going to have to be careful with those things.
Another thing to be careful about is the scroll-bars. They work crappy and aren't really user-friendly. Either my mouse-wheel needs to do overtime -or- the drag-and-drop way has to be used. But using that drag-and-drop way the scroll bar slips away from under the mouse regularly, which means we have to go back with the pointer and drag further from where we left it behind.

What I do like is the scroll-bars becoming active as soon as the mouse-pointer is in their section. No move, click and scroll, just move and scroll. That works very comfortably.