Rise Of Rome V1

Synobun

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Nov 19, 2006
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This scenario has a twist really. It's like the Fall Of Rome, except different civs, and different timeline etc etc.

The objective of the Goths is to take down all 4 major civs, which you would normally play with in the default scenario. Yes, I know, it'll be hard, that is why i'm adding more units to the Goths, to make it much easier.

The File:

Rise Of Rome V1

The Map:

Map
 
FIRST POST!!!!:woohoo:

Looks like fun. How much different is it from the conquest rise of Rome, that came with the game?
 
Hi d.highland, I can tell you that i can get enjoy with it, I like that idea of replay history (or part of its reality) playing with a Gothic nation giving more importance to it than another typical nations like romans, celts, etc...

Maybe the only thing i have thought is (only a constructive idea :wallbash: ) that, nobody (at least what i know) has made a exclusive map for gothic nation, it would be funny that u would make more than 1 gothic nation or invent gothic nations, u have the adventage that this game is not historic.

I know u are working in other scenarios, but maybe some day u want to remake it; pls dont forget it ;)

Choose more than 1 gothic nation in the main choose screen :goodjob:

You can add some extra ramdon units, i talk about nature, etc..., for my own taste i like nature units into scenarios despite only is for aesthetics vision, perhaps most of people will be desagree with this opinion, cos this is irrelevant for main history game, book of tastes is empty though. :)

Generally, being a fast made scenario, it is ok...

...but...

Changing topic:
You forgot to create or rename a 'heroe' or 'leader' as Hepta Adelphoi :old: :old: :old:

lol

Greetings guy! :D
 
FIRST POST!!!!:woohoo:

Looks like fun. How much different is it from the conquest rise of Rome, that came with the game?

Quite different, Celts, Scythia, Carthage, etc etc are non playable, except for the Gothic tribe, which comes with more units, I would rate this in difficulty of 1/10, a level 6/10. Have fun!

Hi d.highland, I can tell you that i can get enjoy with it, I like that idea of replay history (or part of its reality) playing with a Gothic nation giving more importance to it than another typical nations like romans, celts, etc...

Maybe the only thing i have thought is (only a constructive idea :wallbash: ) that, nobody (at least what i know) has made a exclusive map for gothic nation, it would be funny that u would make more than 1 gothic nation or invent gothic nations, u have the adventage that this game is not historic.

I know u are working in other scenarios, but maybe some day u want to remake it; pls dont forget it ;)

Choose more than 1 gothic nation in the main choose screen :goodjob:

You can add some extra ramdon units, i talk about nature, etc..., for my own taste i like nature units into scenarios despite only is for aesthetics vision, perhaps most of people will be desagree with this opinion, cos this is irrelevant for main history game, book of tastes is empty though. :)

Generally, being a fast made scenario, it is ok...

...but...

Changing topic:
You forgot to create or rename a 'heroe' or 'leader' as Hepta Adelphoi :old: :old: :old:

lol

Greetings guy! :D

Heh, I might make another scenario like this, but take out Celts, Scythia, Persia, and Macedonia, so that the other Gothic tribes can fit in, along with Carthage and Rome still in there.
 
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