Rome Total War

Dell19

Take a break
Joined
Dec 5, 2000
Messages
16,231
Location
London
Pictures here:
http://www.totalwar.com/community/rome.htm

3 videos here:
http://forums.commandchamber.net/showthread.php3?s=&threadid=2653

This is perhaps my favourite screenshot:

Rome6.jpg
 
You should get Medieval Total war as well :) Since Rome Total war is the successor to MTW and MTW is still a great game.
 
Dell, I see you've changed your avatar to that screen shot. But aren't you a cheese Mongol? You might need a different game for that:D
And where is that shot? Northern Italy, Southeastern France maybe?
 
I don't know where it was taken, but the Mongols do exist on Medieval total war so there is a slight connection...
 
And with it much smaller you can't tell those are Romans. They could very well be a Mongol horde. BTW, it also seems like the terrain is somewhere in Italy or thereabouts.
 
Just as a side note, you should probably read a little about the game before just buying the game because of a screenshot :) Although it does look good... I wonder if I can preorder it....
 
Yesterday there was a trailer on BBC2 for a show called "Time Commanders" and by the looks of it, it is people playing Rome: Total War aginst each other! It had a few clips in it that I'm sure are RTW. I don't know anything else about it except that it's on BBC2 on Sept. 4th.

I'll definatly be watching :eek: :cool:
 
Rome total war is likely to be a Christmas release so I don't see how they could be playing it and if they are then they should be releasing it properly. Also TV games shows tend to be crap.
 
Here's a quote from some guy who claims to be involved; from the totalwar.com forums:
http://pub133.ezboard.com/fshoguntotalwarfrm7.showMessageRange?topicID=1455.topic&start=21&stop=35

The first series is ancient battles only, set in and around Roman and Greek times, including Trebia (Hannibal vs Rome) and Watlingstreet (Boudicea), among others. It uses the engine as it was about a month ago, so it's a decent reflection of where the game's at. It uses the modding mechanism to load new artwork and so on, which is nice because it gives the total-conversion mechanism a runout. We're actually doing quite a bit of the work for them, artwise, and they were nice enough to send down some champagne with the pilot vids

True, TV games shows aren't usualy great, but I'm definatly going to see what it's like (and see what the RTW engine is really capable of).

Gamesmaster was quite good :p
 
Well that does sound more promising and I did see a trailer for it but I switched off when I saw it as I didn't know it was about Rome total war. Do you know what time of day it will be on?
 
The thing about RTW, that realy makes me want it is the fact that units actually fight each other, instead of mindlessly hacking with swords. I've been anticipating this game for quite some time now. They say the engine will be good and that you can play on lower-end systems, but I can't imagine it playing on my comp.

Unfortuneately I can't use MPlayer 9 so I can't see the movies.
 
You should be able to find some Rome Total war movies on PC magazine discs if you look hard enough :) I don't know what the minimum requirements will be but I expect that they will try to make them as low as possible so you might be able to play it especially if they allow scaleable options.
 
Well I don't have enough money ATM to go spend on Rome Total war movies that come with magazines. I do however have the one that comes on the VI disk ,and since its a Bink video player, it runs fine.
 
I can't wait for this game to come out, I just prey that it is as addicitive as the earlier Total War games, but that it wasn't as repetitive. The scope for success as a leader should be the invasion of Gaul, the defeat of the Germanic tribes etc, not enslave EVERYWHERE!

I also hope seiges are more meaningful, in Medieval the only Castles to hold out for long have tiny garrisons meaning they are easy to beat :rolleyes:
 
Yes that would be useful as you expect a large army stuck in a castle would be able to sneak in supplies by creating diversions etc.
 
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