Round Globe

Those who want a round map to include the poles are missing an important fact about the poles. They aren't noted for being the home to great civilizations.
 
If you really want polar movement, how about this...

A cuboid world!

Each face of the cube would be a square of say, 100x100 tiles (for total tile count, that would correspond to a 256 tile world map in current versions of civ). Six such squares would make the entire world. The only issue would be that on the corner tiles, diagonal movement in certain directions would be impossible. Also, if you are on the 'north' or 'south' face of the cube, there is the issue of which way to orient the screen and consequent keyboard mapping.
 
I played one PC game where the action occurred on a GENUINELY spherical map. Specifically, the Hype/Telecon battle control system in the sci-fi adventure game "Mission Critical".

Combat occurred in orbit around a planet. All starfighters and capital ships were placed in orbit at a mostly-fixed altitude, and you could rotate your view of the planet at will. Simple, intuitive, functional--and w4y c00L.

So a spherical game model is definitely possible.
 
Thanks Neomega.
If is possible have squares on round globe, then we can have 2 options round and flat world.
Thescaryworker a screenie would be nice.
 
Heeres the screenies you asked for:

So, there is a way to do it with a 3d model.
(please discuss this in my new thread)
 

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If they had a whole world view that showed everyting on that side of the world, (on that game you press return, and it sure helps with navigating) you might be able to manage the squares.
 
You have here your old tiles now think of a globe! Take a Greenwich line a put that tiles around the world row per row!
example:
☺(Northpole
☺☺☺☺(equator)
☺(Southpole)
makes a Kubus

☺np
☺☺☺☺☺☺
☺☺☺☺☺☺☺☺☺☺
☺☺☺☺☺☺☺☺☺☺☺☺☺
☺☺☺☺☺☺☺☺☺☺☺☺☺☺equator
☺☺☺☺☺☺☺☺☺☺☺☺☺
☺☺☺☺☺☺☺☺☺☺
☺☺☺☺☺☺
☺(sp)
makes almost a spherical world!

What do u think?
 
I don,t like this idea. Why? is there a rel poblem with square
Also, square is 4 sides. NO!!!!!!!!!!!!! According to Thetrooper, in "1000 clues you are anticipating civ4 too much" thread, I just lost my diplo win. :cry:
 
Being able to go from sea level view, so that all you can see is what is front of you or around you, would be great idea. The altitude of your view could be determined by the extent of your tech research. Eg, getting the balloon and later the blimp you would greatly increase LoS. It would also require your opponents to see things linear than in 3D, which could come about much later as a result of researching flight, satellite technology and even surveillance technology.
I kind of like that idea. :)
 
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