El Caballerion
King
So we all know by now that CIV 5's combat system is largely inspired by the Panzer General series from the 90s. I used to love playing PG 2, and think it's a great game to emulate.
One great feature from PG2, was RUGGED DEFENSE. Essentially, it would come about randomly (maybe once every 25-30 battles), and would assure the defender's victory against an overwhelming attacker. It makes sense, as sometimes in history, a small group of defenders have sometimes miraculously fought off a hoard of attackers (think of the Spartans at Thermopylae). I love randomness (kinda angry that there's no random events in CIV V anymore), and as it would happen only rarely, it would add an interesting edge to combat... though of course, I would hope it wouldn't allow a warrior to win against a modern infantry unit lol.
Those in favor, say 'aye'.
One great feature from PG2, was RUGGED DEFENSE. Essentially, it would come about randomly (maybe once every 25-30 battles), and would assure the defender's victory against an overwhelming attacker. It makes sense, as sometimes in history, a small group of defenders have sometimes miraculously fought off a hoard of attackers (think of the Spartans at Thermopylae). I love randomness (kinda angry that there's no random events in CIV V anymore), and as it would happen only rarely, it would add an interesting edge to combat... though of course, I would hope it wouldn't allow a warrior to win against a modern infantry unit lol.
Those in favor, say 'aye'.