Hello
I have spent the last two weeks to learn how to edit graphics and XML in civ4/Warlords and decided to try for fun something by myself.
I still ignore how to edit the 3D models in Blender and need to improve the dds editing so it is a test but working project. Here are sone details:
Name:Samnite Empire
Short:Samnites
Adject:Samnite
starting techs: Agriculture, Hunting
Leaders:
Leader1: "meddix titicus" Gavio Ponzio Telesino (Charismatic, Protective)
Leader2: "meddix titicus" Gellio Egnazio (Aggressive, Charismatic)
UU:
UU1: Legio Linteata (replaces the spearman) elite caste of warriors
Cost:150
starts with guerrilla I
100% against mounted units
UU2: Exercita (replaces the swordsman) regular army
Cost:50
starts with guerrilla I
UB:
UB1: Samnite mint (replaces the forge) as many coins have been found in all the archaeological areas
Cost:150
+30%
+15%
UB2: Touto (replaces the courthouse) a sort of government place and from info seems there was a touto in many samnite cities
Cost:140
-60%
maintenance
+2
CITIES:
Bovianum Vetus
Carifae
Caudium
Saepinum
Saticula
Abellinum
Telesia
Aequum Tuticum
Aeclanum
Beneventum
Venafrum
Callifae
Larinum
...continued...
Download ver. 3.0:
http://forums.civfanatics.com/./downloads.php?do=file&id=4795
Feel free to criticize or suggest.
PS: as it's my very first work, I don't know how you treat about credits, so I have to say the UB touto is based on the Fanum taken from the Amra Etruria pack.
I have spent the last two weeks to learn how to edit graphics and XML in civ4/Warlords and decided to try for fun something by myself.
I still ignore how to edit the 3D models in Blender and need to improve the dds editing so it is a test but working project. Here are sone details:
Name:Samnite Empire
Short:Samnites
Adject:Samnite
starting techs: Agriculture, Hunting
Leaders:
Leader1: "meddix titicus" Gavio Ponzio Telesino (Charismatic, Protective)
Leader2: "meddix titicus" Gellio Egnazio (Aggressive, Charismatic)
UU:
UU1: Legio Linteata (replaces the spearman) elite caste of warriors
Cost:150

starts with guerrilla I
100% against mounted units
UU2: Exercita (replaces the swordsman) regular army
Cost:50

starts with guerrilla I
UB:
UB1: Samnite mint (replaces the forge) as many coins have been found in all the archaeological areas
Cost:150

+30%

+15%

UB2: Touto (replaces the courthouse) a sort of government place and from info seems there was a touto in many samnite cities
Cost:140

-60%
maintenance+2

CITIES:
Bovianum Vetus
Carifae
Caudium
Saepinum
Saticula
Abellinum
Telesia
Aequum Tuticum
Aeclanum
Beneventum
Venafrum
Callifae
Larinum
...continued...
Download ver. 3.0:
http://forums.civfanatics.com/./downloads.php?do=file&id=4795
Feel free to criticize or suggest.

PS: as it's my very first work, I don't know how you treat about credits, so I have to say the UB touto is based on the Fanum taken from the Amra Etruria pack.
Very impressive!
My only criticism would be that UU's are slightly over powered. When giving UU stats (especially free promotions) you must be careful what other stats you give it. As the promotion will be carried over to the next level of unit ie: Pikeman, or Maceman. Personally if you don't want to ditch the Guerrilla I promotion I would take away the extra movement point for the Legio Linteata, and the extra strength for the Exercita. They still will be potent UUs however they will be more inline with others in the game. Keep in mind also that Gellio Egnazio has the Aggressive and Charismatic traits, this will give these units the combat I promotion on training as well as a faster level up rate when compared with other units.
If you keep this up I'm going to be out of a job!
