In what way is it possible to have all the m_* variables of the current player to be saved to a text file, in a way like this fx:
"m_IstartingX: " . Write(m_iStartingX);
"m_IstartingY: " . Write(m_iStartingY);
"m_iTotalPopulation: " . Write(m_iTotalPopulation);
...
With the . (dot) I mean the concatination of 2 strings.
I want something like a dump of all the player's variables. I need to know their values for a little research I'm planning to do.
Any help would be greatly appreciated!
"m_IstartingX: " . Write(m_iStartingX);
"m_IstartingY: " . Write(m_iStartingY);
"m_iTotalPopulation: " . Write(m_iTotalPopulation);
...
With the . (dot) I mean the concatination of 2 strings.
I want something like a dump of all the player's variables. I need to know their values for a little research I'm planning to do.
Any help would be greatly appreciated!