What about GPS instead of an ISS.
GPS is a wonderous thing. It could reveal all of the map, those black spots get on my nerves sometimes, and also increase all unit movement by 1, simulating how they now know the best way to get from point a to point b.
Perhaps, even, instead of GSP you coudl just have it called a "satilite network". You build a small wonder of a control center.. then you build each differant type of sat you'd like to have in different cities. Say you need 15 GPS sats.. or any number really, to be able to get a "GPS" bonus.. whole map revealed +1 Mvnt to units. YOu coudl also build TelCom sats that would decrease corruption, or maybe unhapiness, and ofcourse spy sats to look in on enemy cities (free investigate city, recon square) this could be linked to a right click on an emey city, or on a sqaure.
Also, i'd like to have this as a pre req for building you're SDI small wonder.
Furthermore, you should be able (with smart weapons and satilites) be able to build an anti-satalite missle. It'd cost a little bit less than an ICBM (because it'd have to be orbital). once built, when it is active you launch it by hitting the "a" key, and a little pop up box would appear with a civ name drop down and a type drop down. You pick the civ and the type of sat of theirs you'd like to shoot at and you've got a 75-80% chance of hitting that sat. Granted that'd take a few clicks, but it'd be a good way of taking down a civ's ssat network.. which if it happened today woudl be a very, very bad thing for anyone.
Say taking out a civ's telcom sats would cause unhapiness (to quote the simpsons: No TV and No beer make homer something..something.) taking out a civs GPS would negate the movement bonus, taking out a civs spy sats would cause him to loose all his recon abilities/investigate abilities, and for every SDI sat you take down, it increases the % chance of your ICBM or Tac nuke to penetrate and hit it's target.