LouLong
In love with Rei Ayanami
Well, I had that idea for a small scenario centered around the West Indies around 1520.
It would not be historically accurate.
Most of the maps would be "barbarian land", nearly no settlers, a capture the princess victory rules and a limited time would be the most typical features.
If people are interested in bringing ideas, playtesting and criticizing, doing some art work, please join in.
Units, maps and other stuff are from other people. I mod for the others and there is no benefit from me but if some of you creators want to keep your creations out of this scenario, just let me know.
Map : El Mencey Central America with some changes (jungles, ressources, and especially a small Spanish land in the North-East to represent Spain (includes Cadix, horse, salpeter and iron). Ocean would require 2 or 3 Mov Points to slow the crossing.
Title screen : caravel title screen
The CIVs
Spain
Capital Cadix
UU Conquistadors
Land : Cuba (La Havana 1515, Trinidad 1514, Santiago 1514), Haiti (La Isabella 1494, Sto Dominguo 1496) and Santa Maria (1510 between Panama and Colombia).
Units: one or two priests (settlers), a small army with Cortez in Havana, few troops in Santa Maria to explore, the bulk being in Cadix (need for transport).
Galleon has 0 attack / 0 defense
Need to capture as many treasures as possible and bring them back to Cadix (from Aztecs and Mayas if discovered or from the Pirates)
Aztecs
Standard, with a few new units (eagle warrior,...)
Need to stay alive and keep their treasures
Maya (historically, they had already but recently disappeared)
In the Yucatan peninsula with some new units (Maya plumed archer)
Need to stay alive and keep their treasures
French and English pirates (they came later but...)
in Jamaica, Bahamas,...
UU Privateer
Need to capture the treasures or avoid the Spanish-conquered ones to reach Seville. Lack of land-units mobility means higher chances of success would be to attack on the coasts and destroy Cadix-bound galleons.
Others should be just VERY tough barbarians with accurate tribe locations (as possible).
Except for the Spanish priests, no settlers.
Princess should be a treasure unit.
150 turns ??
The Spanish princess is quite unreachable in Cadix.
If I succeed in finding a treasure unit soon, will upload the basic scenario soon. Hopefully it can be played on MP as well.
Open for discussion
It would not be historically accurate.
Most of the maps would be "barbarian land", nearly no settlers, a capture the princess victory rules and a limited time would be the most typical features.
If people are interested in bringing ideas, playtesting and criticizing, doing some art work, please join in.
Units, maps and other stuff are from other people. I mod for the others and there is no benefit from me but if some of you creators want to keep your creations out of this scenario, just let me know.
Map : El Mencey Central America with some changes (jungles, ressources, and especially a small Spanish land in the North-East to represent Spain (includes Cadix, horse, salpeter and iron). Ocean would require 2 or 3 Mov Points to slow the crossing.
Title screen : caravel title screen
The CIVs
Spain
Capital Cadix
UU Conquistadors
Land : Cuba (La Havana 1515, Trinidad 1514, Santiago 1514), Haiti (La Isabella 1494, Sto Dominguo 1496) and Santa Maria (1510 between Panama and Colombia).
Units: one or two priests (settlers), a small army with Cortez in Havana, few troops in Santa Maria to explore, the bulk being in Cadix (need for transport).
Galleon has 0 attack / 0 defense
Need to capture as many treasures as possible and bring them back to Cadix (from Aztecs and Mayas if discovered or from the Pirates)
Aztecs
Standard, with a few new units (eagle warrior,...)
Need to stay alive and keep their treasures
Maya (historically, they had already but recently disappeared)
In the Yucatan peninsula with some new units (Maya plumed archer)
Need to stay alive and keep their treasures
French and English pirates (they came later but...)
in Jamaica, Bahamas,...
UU Privateer
Need to capture the treasures or avoid the Spanish-conquered ones to reach Seville. Lack of land-units mobility means higher chances of success would be to attack on the coasts and destroy Cadix-bound galleons.
Others should be just VERY tough barbarians with accurate tribe locations (as possible).
Except for the Spanish priests, no settlers.
Princess should be a treasure unit.
150 turns ??
The Spanish princess is quite unreachable in Cadix.
If I succeed in finding a treasure unit soon, will upload the basic scenario soon. Hopefully it can be played on MP as well.
Open for discussion