Okay - I finally
completed a game as Liu Bei...
I set it to Monarch difficulty, and enabled the Victory Points conditions you specified. (I also made another change to every improvement/wonder - see my previous post).
From turn one I attacked Zhang Xiu(which brought me into confilct with his
locked allies : LuBu and Li Jue) because I knew he wouldn't last long against Cao Cao. I took Wangcheng and Runan, Cao Cao took Nanyang.
From there, I went after Li Jue. I took Changan and Wuzhangguan while Cao Cao took Hongnong.
LuBu was killed when I took Xuzhou around the same time Li Jue was eliminated (sometime between turn 10-20.)
Not ready to take on the forces of Wei, I invaded Hanzhang and eliminated Zhang Lu next,then Yuan Shu. After Cao Cao captured Guanling from Yuan Shu (his last city) a turn before I could and thus destroying the Cheng, Cao Cao attacked Liu Biao. (Cao Cao seemed to have
a lot of trouble with Liu Biao. Most of the fighting took place near Fancheng -next to my city of Xinye - so I had a front row seat. Cao Cao built alliances with everyone but Liu Biao held fast, even taking a few of Ma Teng's cities - Jieting and Nan - before losing them to Cao Cao. After
many turns of fighting, Wei finally took Fancheng, but had lost every hero/warrior unit, Cao Cao included, except Cao Ren. Wei had also lost his strategist Xun Yu. )
When Fancheng finanlly fell to Wei, I saw an opportunity so I encouraged Wei to declare war on me and then allied with everyone left in the game. We were at an impasse for 4 or 5 turns, then I captured Hangnong. By then Fancheng had changed hands a few times before one of Sun Ce's armies arrived and took it from Wei. Cao Ren was killed by one of my siege towers in the mountains around Runan, so I quickly took Louyang and Xuchang. Yuan Shao's forces arrived as I was bombarding Guandu and took it with
very little trouble(I would later regret not taking Guandu before he could). I beat Yuan Shao to the reainder of Wei's cities, then encouraged Yuan Shao to declare war on me.
After building alliances against Yuan Shao with the remaining warlords I began trying to take Guandu. Yuan Shao must've had 30-50% of his forces there, so it took a while, but then conquest of his other cities went fairly easily - three masses of troops: one on the coast towards Pingyuan, one up the middle from Guandu towards Yanzhou then Ye, and a third in the west towards Yongzhou then Xizhou. Sun Ce's army got to Yongzhou first, and razed the city (one of only two cities razed - the other was Bohai, earlier in the game during Yuan Shao's invasion of Gonsun Zan's lands.)
From there, I made short work of Liu Yong, Yan Baihu, and Liu Zhang before moving against Liu Biao, who was
still at war with Ma Teng, from Ma's earlier alliance with Cao Cao.
Liu Biao would've been easier for me if I hadn't gifted the
Medium Units tech to him so he could hold out against Cao Cao. By that time in the game, I had finished researching the
Elite Units tech and had built and number Shan Qi units to add to the mass of Medium Cavalry units I had used in previous battles, so Liu Biao fell quickly.
That left Ma Teng and Sun Ce's family, who both fell easily. I wasn't suprised with the ease with which I defeated the Ma clan, but the quick demise of Sun Ce's family
did suprise me.
The Shu-Han dynasty began in May of 214AD. It had taken Liu Bie roughly 110 turns and I had just over 150,000 Victory Points.
General obvservations :
1.)Zhang Fei, at his current stats, wasn't very useful : he was
just too slow (Moves :1 )and he was a poor defender. (I lost him against a Wei army after I unwisely seperated him from another warrior/hero unit. We were able to hold Hongnong, but at a very high price

.)
2.)Guan Yu was invaluable (of course) but his "treat all terrain as roads" may have been an unfair advantage. (Red Hare kicks butt!) He promoted past Elite rank to create another warrior unit very early in the game.
3.)Zhao Yun was great. (He didn't ever promote past elite to create another hero unit, however.)
4.)Protecting the Liu Bei unit was important but I had to balance that with the need to capture Strategists, so Liu Bie saw quite a bit of action. His attack stat of 9 seemed a bit weak compared to others.
5.)The Pirate ships caught me totally off guard. Good job!
6.)I think the Sun clan should've built more ships. (I don't recall seeing a single one.) Also, even as the last remaining enemy, the hadn't build any Medium Units - a tech deficiency, perhaps?
7.)I did build a Rattan colony, but never used the resource - I could'nt fit Rattan units into my battle plan. I assume they're more for the warlords who don't have horses/wood/iron/steel?
8.)Yuan Shao's strength seemed dead on - He allegedly raised a million man army to attack Cao Cao - but the lowl evel (Light Swordsmen and Light Pikemen) made them bearable.
9.)I noticed in the editor that a few of the Hero units (Guan Yu, Zhang Fei, Zhao Yun, Xu Chu, etc.)have the "Stealth Attack" box checked under Special Actions but didn't have many options for Stealth Attack Targets. In game, I never even realized that was set-up because I never had contact between those particular Heros and their targets. Allowing more targets might make the scenario more enjoyable for players less familiar with the story.(Just a thought...)
Anyway, Great job ! You are the man!
I think I'll play as LuBu now...