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Scenario with 18+ Civs

fdgsgds

Mustard Enthusiast
Joined
Feb 16, 2009
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The Empire State
How would it be possible to mod a scenario (like Europe for Civ4 or Africa) with a 40 or 50 civ DLL to include more civs? Meaning there would be more than 18 civs in the Europe scenario with random starting locations.


Thanks. :)
~fdg
 
I did all of that (even before I posted this thread), but I still get the error that says Beyond the Sword must close... sorry for the inconvenience blah blah blah. I use the recently-uploaded 50 Civ DLL. That must be the problem; or should I use a different DLL with other files?

In the notepad file, only Players; not teams, were listed.
 
OK. I have the shortcut to BtS, the edited-by-notepad Europe scenario allowing 30 civs (and will shortcut to the mod), and a DLL with up to 50 civs (yes, it was put into the assets folder).

:mad: It won't let me post the files *sigh* ...........
Maybe it will work later.
 
OK. I have the shortcut to BtS, the edited-by-notepad Europe scenario allowing 30 civs (and will shortcut to the mod), and a DLL with up to 50 civs (yes, it was put into the assets folder).

...i guess, i see the problem.

Regardless with how many civs you want to play, you always have to fill the map in notepad up to the maximum of civs, which the dll allows.

-> If you want to play with 30, fill the map with 40/50 civs (depends on dll), and start a custom game with 30 civs.
 
Ah, it worked. Thanks. Not being lazy payed off! :eek:

But, now. Do you know how to set on which x-y plot each player spawns? And how to get these points easily? If not, how do you reveal the map in where it reveals all plots but has 'fog of war' on it?
 
To set the plots, it's something like this in the plot list:

PHP:
BeginPlot
	x=4,y=11
	StartingPlot
	FeatureType=FEATURE_FLOOD_PLAINS, FeatureVariety=0
	TerrainType=TERRAIN_DESERT
	PlotType=2
	BeginUnit
		UnitType=UNIT_WARRIOR, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_EXPLORE
	EndUnit
	BeginUnit
		UnitType=UNIT_SETTLER, UnitOwner=2
		Damage=0
		Level=1, Experience=0
		FacingDirection=4
		UnitAIType=UNITAI_SETTLE
	EndUnit
	TeamReveal=2,
EndPlot


For the other ones: No idea, sorry :dunno:.
 
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